System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
War Thunder Update 1.65 "Way of the Samurai" - changelog
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War Thunder presents
Update 1.65 "Way of the Samurai"
Ground Vehicles - Japanese tanks
Type 74 | Type 61 | ST-A1 | Type 3 Chi-Nu |
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Aircraft
B-34 | Ta 154A-1 (premium) | Tu-14Т | La-11 |
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New ground forces locations, location updates
"38th Parallel" | "Abandoned Factory" |
- Berlin (balance changes, shooting from one spawn point to another is not possible anymore)
- Whiterock Fortress (North-east part of the map has been changed, one more shallow added, few passes from water to the Fortress have been added)
- Ash River (balance updates)
- Karelia (additional pass from the Eastern spawn point has been added)
Mechanics
- New scaled cockpits models for all aircraft which previously did not have one, have been added.
- New features in the X-ray view for aircraft in the hangar have been added.
- The ability to manually control bomb doors has been added.
- The ability to drop bombs as a series has been added.
- Arcade bomber sight has been turned off for Realistic Air Battles and in Combined battles.
- Damage model. Shell fuse mechanic for ground vehicles has been improved. Now for successful detonation, the parameter of the structural strength of encountered obstacles will be considered. This eliminates the possibility of the shell explosion with high sensitivity fuse (in the parameter of the encountered armour thickness) on small components and items with less strength (track elements, chassis components and thin screens).
- Range parameters for the detection of ground vehicles have been changed.
Other modifications
Interface
- Added in-game dialogue for control presets import and export in Windows, Linux and MacOSX.
Economy and research
- Crew skills common for both aircraft and ground vehicles will be now displayed in separate tab - logistical services.
Graphic
- Separate decal types for holes and the results of hits with armour piercing shells and HE shells have been added.
- The smoke part of the tracer shell has been changed.
- Decals for British and Japanese tanks have been added (will be available later).
Other
- Camera performance has been changed - from now on it reacts better to such things as shots, hits or climbing/moving on rough terrain. This is regulated via the “Camera shake option”
Sound
- The position of the XP-55 engine sounds has been fixed.
- Dubbing for tank crews in French and Spanish localizations has been added.
- Environmental sounds in the hangar have been changed.
- An option for national voice-over for crews is now available. At the moment you need to download the respective sound pack by temporarily switching the language in the launcher, after that please do not forget to switch back to your preferred language and choose a crew voice-over option in Menu-game settings- sounds.
Aircraft model, damage model, characteristic and weaponry changes
48 positions in the Changelog contain references to errors or suggestions of the players from the official forum
- The ability to destroy medium and light tanks in aircraft battles by using 30 mm HE shells and higher has been fixed.
- DM for deflected aircraft surfaces has been fixed.
- Damage and detachment model for several aircraft has been reworked.
- Display of damage on the DM for aircraft has been fixed.
- DM of internal modules of aircraft has been fixed.
- Me 410 (all modifications) - Armour plating has been fixed.
- Me-410 A-1 - Ammunition for the 20 mm cannons was changed from 250 shells for each canon to 350 shells, in accordance with the “Me-410A-1 Flugzeug Handbuch Teil8A”
- P-39,P-63,P-400 (all modifications) - Armour plating has been fixed.
- Yak-9B - Behavior of the chassis when hitting water has been fixed.
- Hudson Mk V - Superfluous gunner has been removed in the DM.
- Ki-49 (all modifications) - Possibility of shooting from the turret with an inactive gunner has been fixed. Name of the 20mm Type-97 was changed to Ho-1)
- MBR-2 - Aiming angles for defensive weaponry has been adjusted.
- Do 17Z-2 - In the crew research menu the amount of gunners has been refined.
- Tu-4, B-29 - Aiming angles for defensive weaponry has been adjusted.
- B-17G-60-VE - In the crew training menu the correct amount of gunners has been clarified.
- Wellington Mk X - Armour plating has been fixed.
- TBF-1c - Armour plating has been fixed.
- H8K2, H8K3 - In the crew researching menu the amount of the gunners has been refined.
- H8K3 - Armour plating has been fixed.
- H8K2 - Missing- gunners in the DM have been added.
- H8K2 - Defensive weapons have been clarified.
- Canberra, B-57 (all modifications) - Position of the player camera has been refined.
- P-51A - Possibility of the creating of the custom camouflage has been added.
- A-36 - Possibility of the creating of the custom camouflage has been added. Reloading time of the bombs in the arcade battles has been changed, now it is corresponds to the attacker type.
- Ki-87 - The ability to separate shooting for different calibres has been added..
- BV-238 - Aiming angles for defensive weaponry has been adjusted.
- P-51D (all modifications) - Displaying of the G-Suit module has been fixed.
- P-51-D5 - Requirements for the mounting of additional weaponry (2x100 pounds and 6 HVAR rockets) from the bomb pylon modification, has been fixed (https://forum.warthunder.ru/index.php?/topic/151026-подвесы-мустанга/).
- Ki-45 (all modifications) - Possibility of shooting from the turret with an inactive gunner has been fixed.
- Ki-45 Otsu - Aircraft weapons has been fixed. Instead of the ventral 37 mm Ho-203 canon, one 37 mm Type-94 anti-tank has been installed (Ho-203 was always installed only in the nose of the Ki-45) with the ability to fire armour-piercing projectiles. Nose 20mm cannon was replaced by 2 12.7mm machine guns. Refund for research RP and GE will be performed automatically (https://forum.warthunder.com/index.php?/topic/257261-id0032186-310715-ki-45-otsu-type-94-37mm-shell/ ).
- Initial speed of the HE shell of the 37 mm Ho-204 canon was changed from 576 m/s to 710 m/s in accordance with “OP 1667 Japanese Explosive Ordnance 1953 60A-26-1-2 Japanese Explosive Ordnance 1946”, topic here.
- Kikka - Thrust and high rudders has been added in the DM.
- Ju 88A-4 - Armour plating has been fixed.
- A7M2 - Secondary weapons module has been added.
- Sunderland Mk IIIa - Classification of the aircraft has been adjusted.
- PBJ-1H , PBJ-1J - Possibility to shoot from the rear turret by detaching of the tail has been fixed. Ability to mount 250 pounds bombs has been added.
- Po-2 - Thrust and high rudders have been fixed in the DM.
- IL-28 - DM of the gunners has been fixed.
- Beaufighter (all modifications) - Possibility of shooting from the turret with an inactive gunner has been fixed.
- G8N1 - Possibility of shooting from the turret with an inactive gunner has been fixed. Composition of the weaponry and ammunition has been fixed. Topic here.
- G8N1 - Type 99 Mk I cannons corrected to later Mk II models. Topic here.
- G8N1 - 13.2mm Type 2 corrected to 13mm Type 2. Topic here.
- Name of the 13 mm Japanese Type-2 machine gun has been fixed. Topic here.
- 20 mm Japanese Type-99 mod 1 turret cannon - Lack of armour-piercing shells in the belt for air targets has been fixed. Topic here.
- P-26A-33, P-26A-34, P-26B-35 - Engine Injection modification has been removed.
- Spitfire F Mk.24 - 150 Octane fuel Modification has been added.
- Spitfire F Mk.22 - Ammunition for additional external cannons have been changed from 140 to 150 shells for each cannon in accordance with “Spitfire 22 aircraft data card”.
- Spitfire LF. Mk.IX - Old model IXc has been replaced by LF IXe variant. Weaponry have been changed to 2x20 mm Hispano Mk II cannons and 2x12.7 mm M2 Browning machine guns.
- Tuck’s Gladiator Mk.II - Injection modification has been added.
- TB-3 - Injection modification has been added.
- Sea Gladiator Mk.I - Injection modification has been added.
- B-34 - Injection modification has been added.
- Hurricane Mk.IV - Added new variants of additional weapons: 2 х 250lb and 2 x 500lb. An error, where additional weaponry was counted as part of the aircraft which lead to the bomb pylons affecting in the aerodynamics of the aircraft has bee fixed. Topic here.
- Armour penetration for AP-I shells for ShVAK, VYa-23 and NS-23 cannons has been corrected. Topic here.
- Loss of kinetic energy for AP rounds of the NS-23 canon has been fixed. Topic here.
- Su-6 - Wrong description of the bomb pylon that stated that it was possible to install a FAB-500 bomb has been fixed
- Il-2М type 3 - Incorrect name of the bomb racks has been fixed.
- Il-2М “Avenger” - 4 х FAB-100 load being displayed as impossible to install has been fixed.
- Do-335 B2 - Ammo load for 30mm MK 103 has been adjusted according to Baubeschreibung Do 335 B-0 Zerstoerer.
- Do-335 A0 & A1 - Armament has been changed. A-0 received an option to change 20mm MG-151/20 to 15mm MGs MG-151/15. A-1 version - 20mm cannons replaced with 15mm MGs since the available sources only provide evidence for this armament variant. RP and GE spent for unlocking removed modules will be compensated. Topic here.
- Hudson Mk.V - Ammo load for the upper defensive turret, Boulton Paul Type C, has been corrected according to British Aircraft Armament Volume 1 RAF Gun Turrets From 1914 to the Present Day, by R Wallace Clarke (Pgs 71 & 72). Topic here.
- Fw.190F-8 - New variants of additional weaponry have been added: two launchers with 7 R4/M HL Panzerblitz Pb2 on each.
- F-86F-2 - Ammo types used in the 20mm ammo belts of the T-160 cannon have been corrected. Pyrotechnic tracers for AP and practice rounds have been replaced with smoke tracers according to “Final Letter on Project No. APG/ADA/43-F-1, 17 Dec 1953 (Screenshot 6)- Project No. APG/ADA/43-F-1, COMBAT SUITABILITY TEST OF F-86F-2 AIRCRAFT WITH T-160 GUNS, 3 August 1953 (Screenshots 1-5)”. Topic here.
- A-26-45 - In the crew training menu the correct amount of the gunners has been clarified.
- Hs-123 a1 - Name of the bomb racks ETC 50/VIIIb has been changed, reload time for the bombs in the arcade battles has been corrected.
- MiG-17 - G-Suit modification has been added.
- P-47N-15 - The amount of the ammunition for machine guns has been increased up to 4000. Topic here.
- P-61C - Errors in the DM by destroying or failure of the flaps has been fixed. Topic here.
- Bf-109 F4(F4 trop) - 500 kg bomb and pylon modification for this aircraft have been removed from the weaponry. All players will have receive a refund (RP or GE for purchasing of this modification) automatically.
- Bf.109K-4 - Ability to replace 30 mm MK-108 canon with 20 mm MG-151 canon has been added.
- Ki-21 Ko - Armament has been fixed. Topic here.
- SBD-3 - Amount of ammunition for М2 machine guns has been changed from 1200 rounds to 360 rounds , in accordance with “SBD-3 and SBD-4 Dauntless PD - 6 August 1942”.
- 12.7mm М20 rounds (armour-piercing incendiary tracer), М8 (armour-piercing incendiary) for the series Browning M2 machine guns have been removed from available ammunition of the American aircraft of the initial period of war. Topic here and here. Together with this, the effect of the M1 incendiary rounds and incendiary rounds of large calibres for other machine guns in game was reworked. The bullet can now hit unprotected tanks through the casing (Previously the bullet was bursting on the casing).
- Armour piercing values of the 30mm armour-piercing incendiary shell for МК-103 cannon has been fixed. Piercing corresponds to parameters of the same shell for the Kugelblitz canon.
- Ju-87 R2 - The aft gun was switched from MG-15 to MG-81.
- Firefly Mk. I/Mk.V - Ammunition of the wing canons for Мк.I was switched from 60 shells for each canon to 175 shells for internal and from 60 to 145 for external, for Мк.V - from 145 to 175 for external and from 175 to 145 for internal.
- AD-2 - The bomb reload time in the arcade battles has been fixed and is now corresponds to the attacker type o. Topic here.
- The after armour after effect for the 40 mm and 47 mm armour-piercing shells for Vickers S and Vickers P canons has been fixed. Topic here.
- The after armour after effect for the 57 mm shells of Molins M canon has been fixed. Topic here.
- He-111 H-6 -Weapon belts have been corrected. Topic here.
- I-16 (Entire series) Added self-sealing fuel tanks.
- I-16 (From the 10th series) Added armour protection for the pilot.
- Fw-190 A-5/ U2 - This aircraft was previously able to be incorrectly fitted with the R-1 Kit (2 underwing container and 2 x 20mm guns) with the ability to simultaneously load bombs, whilst also having night sights with the U2 model modification. A decision was made to divide the model into two aircraft; The Fw-190 A-5 / U12, the aircraft will replace the current U2, and the new Fw-190 A-5 / U2. The Fw-190 A-5 / U12 will only have the R-1 kit as a modification and the U-2 will only be able to install bombs. All Golden Eagles and research points for the disabled bomb modification will be refunded automatically (to owners of the old U2).
- Avenger Mk 1 - Possibility to control the aircraft with dead pilot has been fixed.
- Ki-45 otsu - Incorrectly attached 20mm Ho-3 course cannons have been replaced by Ho-103 machine guns.
- Avenger Mk 1 - Has been renamed. Correct name is Avenger Mk.II.
- Hurricane Mk IIb - Has been renamed. Correct name is Hurricane Mk.IIb/Trop.
- Fw.189A-1 - Classification has been fixed. The class “dive bomber” has been deleted.
- N1K2-Ja - Wrong external ammunition has been fixed. Variant with 2 х 500 kg was changed to 2 х 250 kg bombs.
Ground Vehicles model, damage model, characteristic and weaponry changes:
- Penetration value of the BR-412D 100mm round has been adjusted according to “WWII Ballistics: Armor and Gunnery”
- Crew members can now be penetrated by rounds that have 7.5mm value or more.
- A bug when it was impossible to put a 3D decoration on the M46 Tiger turret has been fixed. Topic here.
- Shooting visual effect for Panther II/F, T20, T25, M18 Hellcat, M4A2 76W has been fixed. Topic here and here.
- КV-1S, Panther Ausf F , Tetrarch Mk. I , T20 wrong armour values in tank’s info card has been fixed.
- Flak 37 Selbstfahrlafette auf 18 ton Zugkraftwagen, Panzerjager Panther, Panzerjager Tiger (P) Ferdinand, Tiger II (all modifications) : Recoil length and time has been fixed
- T20 - Armour thickness in several locations has been adjusted according to “New Tanks for 1944, Office Chief of Ordnance, Technical Division, 1943”. Topic here.
- M4A5 (Ram II) - Turrert rotation speed and vehicle’s maximum speed have been fixed according to “Tank Cruiser Ram II, Instruction Book April, 1943 Pg 131”, topic here. Armour of the turret has been clarified.
- T25 - Maximum engine’s RPM have been fixed according to “M 9-1731B Ford Tank Engines (Models GAA, GAF, and GAN) 1945”
- Absence of visible recoil on Crusader Mk. II has been fixed
- Leopard 1 - a bug with gun crossing objects on the tank’s hull has been fixed.
- Leopard A1A1 - missing 20mm Mantlet Secondary Shield Armour has been fixed.
- M4 Sherman Calliope - depth level that causes drowning has been changed.
- Brumbar - Jgr.39 HL/A HEAT round penetration has been adjusted according to “World War II Ballistics: Armor and Gunnery (Lorrin Rexford Bird, 2001, Overmatch Press, Albany N.Y./USA, pg. 62”. Topic here.
- M47 Patton II - Commander’s camera position has been corrected. Topic here.
- M2A2 - a bug when you could still fire a high-calibre MG even when it had been broken has been fixed .
- GAZ-ААА 4М - possibility of ammo rack detonation has been fixed
- M10 GMC and Achilles - thickness of counterweights has been fixed.
- Tanks of M4 series - elevation angle for turret AA MG has been decreased .
- IT-1 - coaxial gun operator has been fixed. Previously it was commander by mistake. Topic here.
- The number of respawns for the FlakPanzer Gepard has been increased from 1 to 2 - The same as for the other SPAAG. Topic here.
- DShK ammo damage and igniting effect has been fixed and is now similar to other high-calibre MGs.
- T-54 (all modifications) - a bug where one of the tank’s track was still moving whilst turning has been fixed.
- M103 Variable HE Penetration has been fixed. Topic here.
- M103 Neutral turn has been enabled. Topic here.
- M103 - Gun shield plate has been corrected from 127mm > 162mm. Rear turret thickness corrected from 51mm > 58mm. Turret side plates corrected from 93mm and 97mm, to Upper: 102mm, Mid: 107mm and Lower: 112mm. Topic here.
- T32 Neutral turn has been enabled. Topic here.
- M60A1 - Weight has been corrected to use Metric tons rather than US short tons. Topic here.
- Centurion mk.10 - A issue which caused the incorrect number rounds stored has been fixed. The order of the ammunition loading has been corrected.
- M26 - A bug which caused the disappearance of tanks when approaching in the commander view has been fixed.
- 8,8 cm Pzgr. armour-piercing shell has been added to the ammunition for Pz.Kpfw.VI Ausf. H1 / Pz.Kpfw.VI Ausf.E / Heavy Tank No.6.
Changes in flight models
- P-63А-5/A-10/C-5 - The correct system of fuel distribution in the fuel tanks has been activated. Fuel quantity and ammunition loading now has a greater effect on the aircraft. The maximum speed that the flaps will be able to release is now 155 miles per hour. The speed required for safe operation of the landing gear is now 180 miles per hour, in accordance with the AFM (Aircraft Flight Manual). Roll speed is specified in accordance with the results of the test flights and have been increased on average by 10 degrees per second. Wing and tail polars have been reworked, mach-polar has been refined. Brake efficiency has been increased. Air resistance caused by the radiators has been clarified (loss of speed by a fully opened water-radiator is now ~11 mph, oil-radiator ~7 mph) according to the test flights. Maximum number of M=0.81, according to AFM (Aircraft Flight Manual). Wartime Emergency Power (WEP) has been correctly specified for the engine. For the P-63А-5 it is now 5 minutes by turbocharging with 61". For the P-63A-10 and C-5 it is now 10 minutes by turbocharging with 75" with water methanol injection enabled. Water methanol reserve in the tank is enough for 15 minutes.
- P-63C-5 - A new engine, V-1970-117, with improved high altitude characteristics has been mounted. The impact if the installed dorsal fin and increased area of the horizontal tail (stability of the course and tangage) has been correctly calculated.
- LaGG-3 (all modifications) - The correct system of fuel distribution in the fuel tanks has been activated. Fuel quantity and ammunition loading now has a larger effect on the aircraft. Fuel consumption in all flight modes has been increased. Control when using mouse aim has been improved. Aiming and maneuvering using full control mode has been improved. Influence of the reactive torque at the takeoff has been reduced.
- TB-3 - Flight model has been updated fully. Priority of fuel tanks usage has been established in the correct order. With lower fuel loadouts, the aircraft is much lighter, has low inertia and is less flammable.Fuel quantity and ammunition loading now has a larger effect on the aircraft. Forced engines, which facilitate the take-off by shortly increasing their characteristics have been installed. Thermodynamics has been adjusted.
- Gladiator (all modifications) - Engine work has been refined. Thermodynamics have been adjusted. Priority of fuel tanks usage has been established in the correct order (spare-main). Alignment and inertia by using them has been refined. Wing box, characteristics of the stalling by clearwing have been recalculated. Flap positioning now affects rigidity of the aircraft frame and its influence on strength.
- I-16 (all modifications) - Behavior, alignment and inertia for different fuel loads, series and weaponry have been reworked according to the documentation of the aircraft. Forced engines, which facilitate the take-off and short forcage in combat modes have been updated. Thermodynamics have been configured. Chassis armourisation has been recalculated for various models of the series. In the 5th series for the flight model appeared emulation of the flaperons, by other series speed of the releasing and toggling in dependence of the mechanic type have been refined.
- Ki-10 - Control during takeoff and landing has been refined. New oil amortization chassis. Priority of fuel tanks usage has been established in the correct order. Thermodynamics have been configured.
- P-26 (all modifications) - Turn rate improved. Chassis amourisation reduced. Fuselage characteristics have been reworked. Sliding and stalling characteristics have been reworked. Injector added to the 34th series.
- Gloster Meteor F M 3, F Mk 4, F Mk 8, La-15, La-174, Yak-30D - Thermodynamics and engine characteristics have been corrected
- J7W1 - Thermodynamics and Ha-42-43 (MK9D) engine characteristics have been corrected. The correct type of supercharger has been modified (supercharger with variable number of RPM has been installed).
- А6М2-Н - Position of the aircraft whilst within water has been corrected.
- Spitfire / Seafire series - Thermodynamics have been corrected. Oil radiator control has been switched off, engine characteristics corrected, aerodynamics and weight balance have been changed towards neutral values, flight characteristics have been updated and now are more historically accurate. Spitfires V and IX (merlin 61 engine) have fuel resistor that provides longer work for float-type carburettor at negative G. Spitfire LF Mk IX frontal airflow resistance. Maximum engine boost for Spitfire 24 and Seafire 47 has been increased up to +21 PSI. maximum engine power has been increased up to 2300 hp. Fuel has been removed from the rear ferry tanks.
- B-29 - The fuel distribution in tanks has been adjusted.
- FW-190a/d (all modifications) - Boost pressure and RPM by switching the blower have been fixed.
- Ju-88 (all modifications) - Fuel consumption at all engine operating modes has been decreased.
- Ju-88C-6 - Has been initially configured according to the data sheet.
- He-100-d - Has been initially configured according to the data sheet.
- F6F-5 - Has been initially configured according to the data sheet.
- F6F-5N - Has been initially configured according to the data sheet.
- Ki-100-II - Has been initially configured according to the data sheet.
- La-11 - Has been initially configured according to the data sheet.
- Ki-21-hei - Has been initially configured according to the data sheet.
- Та-154A-1 - Has been initially configured according to the data sheet.
- Тu-14 - Has been initially configured according to the data sheet.
- B-34 - Has been initially configured according to the data sheet
- N1k1- Has been initially configured according to the data sheet.
- Short Sunderland Mk.V - Has been initially configured according to the data sheet.
- Hampden Mk 1, TB 1, TB 1 UTK - Has been initially configured according to the data sheet.
.com reported bug fixes:
- Error with order “Best Squad” (LeoBardi).
- Japanese AI in the Ki-21 circling over the Allied airfield without taking part in the battle (LookBlueGoPurple).
- Error with the series of the kills by destruction of an ally (MasterBLB).
- Error with the fuel load of the Me-262C-2b when respawning in the air (xRasor).
- Error with the binding of the actions on the buttons for PS4(*PureGT_Muzz).
- Typo in the name of the launcher window in the German localization (DafabHoid).
.ru reported bug fixes:
- Not destroyable AI on the Ash River (QWARZ);
- Sunken aircraft carrier wasn’t counted/scored for the title “Sea wolf” (*kimgrem);
- Indicators of the sight in the replay for naval battles was pointed below the hit places (Felmyst).
The current provided patchnotes reflect the major changes within the game as part of this Update. Some updates and fixes may be not listed in the provided notes. War Thunder is constantly improving all the time and certain fixes may be implemented without the client being updated.