- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Today we’ll be going through some more new features and improvements coming to War Thunder in the Firebirds major update!
Improvements To Custom Sights
In the Firebirds major update, we’re expanding the functionality available in the “Sight settings” menu. It’s now possible to add the name of the shell you’re using to the sight and configure it in the same way as other elements can be within custom sights. You can move it to wherever you want, change the text and background color in different channels, change the size and font, and set the preferred name of the shell used — either its type or short name. In addition to this, the range scale can now be moved horizontally with the mouse cursor!
We’ve also improved the existing functionality of configurations. The sort list now puts player-created or downloaded configurations at the beginning, and a created or downloaded configuration that you no longer want can be deleted without leaving the game.
Analyze Your Hits From Your Battles
It’s now possible to see hits that you made or received during a battle as they actually happened, without needing to replay them manually in the Protection Analysis menu. You can view hits from a replay by clicking on the “Hit analysis” button when leaving a battle, or find the replay in the replay list (navigate “Community” > “Replays” from the hangar) and click the button from there.
Recorded hits are divided into two groups, where you can switch between both: either hits made by you, or hits from enemies. Each hit has time stamps, the name of the ammunition used and vehicle, and on the menu on the right, you can see the range and details of the projectile and vehicle. It’s also possible to save individual shots from the hit analysis menu to a file and play them from there, allowing you to both share them with your friends or attach them to bug reports. Please note that not all hits are saved. Some hits are filtered by gun caliber, so the list will not have a scattering of machine gun hits, as this can interfere with finding the exact hit that you wanted to see.
Comments (60)
Comments will be premoderatedJust to note, analysing hits from battles doesn't work on console because replays do not work on consoles.
This is awesome quality of life stuff! I love how much the direction of the game has been focused on enhancing the experience lately.
It's great that the game is getting new features but can we fix match making? It's so hard to enjoy the game when something so crucial to the gameplay experience is not working properly. Unbalanced teams are way too common. Thank you.
MM works fine. If you have any issue with unbalanced teams (what do you mean by that? more players in one team than in the other?), please submit valid bug report with files, so we can check session ID.
custom crosshairs for consoles when? or atleast give us some to choose from, shouldnt be that hard?!
make the game to save and load them please, and make it to allow apply to all tanks, but not only for 1, i'm annoyed in middle of match to press alt f9 every time when i launch the game and to switch them
Let us configure scope magnifications as well. It wouldnt harm anyone and it would make many vehicles much more fun to play. For example, right now, there are vehicles in the game with only 1 big zoom and that makes them very difficult to play in cqc. Why does it have to be like that? Historical accuracy? I believe gameplay>historical accuracy. Player should be able to choose if he wants 1 stage or 2 stage zoom and set its zoom levels as well. Have a nice day.
Can console get a operational replay. I'd love to able to make better edits.
The crosshair future is reaaaally good but there is a problem that I encounter. I can not change some of the crosshairs of my tanks that I've being using a custom sight before. I mean, I can't put a sight that I design on them when I select "all" button. I have to change one by one for those tanks that I've been using a sight. I believe its not a future but its a bug. I would love to apply a sight to all tanks. Not only to pre-selected tiers, to all.
Very good quality of life improvements to the UI. Good job!!
These are great features. Even if I'm likely not to use them, I can still really appreciate them!
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