- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.
Keep track of the machine guns ammunition on the tanks
How much ammo is left in your machine gun? Now you will know it because we have added an ammunition indicator for ground vehicle machine guns. Above the shells icons you will see a bar that visually shows how much ammo you have left because it is useful to be able to gauge how much ammo you still have left to use. This bar will also come in handy when the ammo is nearing the end: it will show the progress of reloading. The number of remaining machine gun belts will be shown separately.
Coaxial machine guns are combined into one interface element and the anti-aircraft machine gun is displayed separately from them. Well, if you don’t like this new feature for some reason you can easily disable it in the settings.
Blowout panels have been normalised
Imagine the situation: the turret is rotated perpendicular to the hull, the ammo rack in the rear cavity caught fire, the blowout panels go off. And somehow the fire spreads over the engine module and other modules. How can it come to this?
It was a mistake that affected Leopards, Leclercs and a number of other vehicles. We have fixed it - no more unnecessary fires will occur.
Fixed the reload times for ships
On large ships we spotted a discrepancy: the crew card promised one time to reload main calibre guns but it actually turned out to be different! No more misinformation: the cannon reload times on the vehicle cards now match those in the battles. Everything is strictly according to the protocol!
That’s Not All
We are continuing to work on improving War Thunder. The pilot’s helmet visor will be properly reflected in the cockpit mirrors, the flames from the spigots will be visible even when the vertical sync is enabled and we have also fixed a few bugs related to the custom weaponry presets.
You can find the full list of improvements in a separate patch note. Check it out:
Once again, many thanks for all your bug reports that you submitted by using our special service.