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It’s fixed! №43

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Fixed shooting through obstacles

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The shell in any type of weapon in our game appears in the breech part of the barrel and from there will be directed towards the enemy. This mechanism allows you to make the mechanics of shooting realistic and is designed to prevent the shell from hitting the enemy through impenetrable obstacles.

In some cases and with some vehicles, this rule failed and the enemy who was close enough to a thin wall in the appropriate vehicle might shoot through that wall. Thanks to your bug reports we found such vehicles and fixed this issue.

Fixed turret rotation for spectators

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This bug affected many game vehicles. For the spectator, the enemy rotating their commander’s periscope was displayed as the entire turret rotating. A pretty critical bug close attention was given to it, now it is fixed.

Removed a shell stuck in the cannon

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One of the cool War Thunder features is the realistic shell models that “learned” in one of the last updates to get stuck in armour in case of non penetration. This mechanic worked so honestly that the shell might be stuck in the barrel but still appear to be hanging in the air in your sight.

To reconcile the game’s conventions and the desire for authenticity we eliminated the display of stuck shells when viewing through a gunner’s sight.

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Open the full changelog

Once again, many thanks for all your bug reports that you submitted by using our special service.

 

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