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It’s fixed! №42

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Released new updated sound model

Just recently we tested with you, improvements in the sound picture of a battle where distance to the source of the sound event began to play a more important role. In short: distant sounds are now better matched to their distance and as a bonus you get a better sense of sound events near you. 

You liked this change and it has already been released for all players this week where you might definitely notice it, especially in combined battles. We continue to gather feedback on this specific update from all players including in the comments to this news article.

Continue to improve the task interface

Battle tasks for memorable dates are of interest to many of you and we continue to make participation in these events more convenient. Tags displayed on participating vehicles are great but now you can see literally all of the vehicles suitable for the active tasks in a single window.

Open the task card by clicking on your nickname → Achievements → Name of the memorable date and click on the “Show Vehicle” button. In the opened window you will see all vehicles on which you can perform the task with a convenient sorting by nation and vehicle type.

Fixes for naval

We want to please the commanders of warships with several fixes at once.

If you are lucky and have two hydroplanes on your ship, now the launch direction marker for the second catapult will disappear after the first aircraft has been launched, just like you asked for in the comments to one of the previous digests.

We also fixed a bug that was showing up for example when your scouting aircraft nosed in when landing. The catapult wouldn’t start preparing the vehicle for the next flight even if it was intact and battle-ready. Now the reload will operate correctly in such cases.

Another noticeable fix will be the “fixed” hit camera which suddenly began to show damage by modules and not total damage after one of the recent updates. Now it works as it should!

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Open the full changelog

Once again, many thanks for all your bug reports that you submitted by using our special service.


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