System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Comments (41)
It would be nice if they made the same recordings for bomb explosions, they sound really bad right now -_-
bandkanonvagn 1 confirmed!
Cool so you go thought all this effort to make sound recordings for tanks, too bad I cant hear half of them when they are driving around me because the game physically cant cope. Also i'm REALLY glad you've made accurate sound recordings for tanks that have been in the game for less than 2 years and not given the Lancaster, B17, and many more proper cockpits still from 2013. got your priorities strait there.
As GAIJIN explained years ago, making aircraft cockpits accurate is very difficult, labor intensive and time consuming. And yes, it is a priorities issue. And I agree, a B-17 or Lancaster cockpit would be nice. More important to me though is the lack of the Martin B-26 Marauder medium bomber. One of the most iconic bombers of WW2. It was used by the USA, Britain, Free French Forces and South Africans in the European conflict. The Marauder, operating from medium altitude, proved to be a highl
JJTopp, ...highly accurate aircraft, with the 9th Air Force rating it the most accurate bomber available in the final month of the war in Europe.
forsenGa IN SWIDEN
great stuff, sounds great ..Now I'll beat the dead horse. Try running a lower open top Swedes against the constant influx of suicide planes that strafe until they crash, hold their bombs and rockets till the last minute and get credit for a kill with nothing to lose. When is this issue going to be addressed. It's becoming impossible to play The PVKV possibly my favorite SPG....
if you got the recordings last summer why is it just now here?
All of these sounds recorded yet the actual scania v8 sound doesnt seem present at all, too many overlayered noises
Thank you, WT! It's amazing the effort you put into the game to make it a realistic as possible. Keep up the good work.
Great job guys! It is awesome! But... please concentrate more on booooring 9 years old mission goals and wierd mapmaking and BR problems. It is nice that we can hear the real sound of the tank engine, but we can not enjoy it when we play in Tiger against postwar vehicles with HEAT, or when we are fighting in MiG15 against aircraft with cold war missiles. Please Gaijin, concentrate on these faults first! Thanks!
As a moderator would happily tell you, there are a bunch of different teams at Gaijin, and they don't/can't work on different projects. The sounds guys will work on sounds, the modelling guys with make vehicles, and the gameplay guys (assuming that they exist at all) will work on mechanics and gameplay.
Great job.
Submit a complaint