System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range #245
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: Left in a Mustang, Returned in a Focke-Wulf
- Challenge: Pushing the Boundaries with Auxiliary Guns
- ... and Metal Beasts: the Versatile Freedom Fighter
Read more:
Comments (11)
why does the thumbnail look like the casual clickbait red circle
Because it is clickbait....
nice explaining why bomber gunners are so bad but what about naval AA gunners then?
yea that's why i was pissed u didn't add the f5 n for the Americans but u added the su 17 that was an export plane for russia but we cant have the f5 that the Americans designed thqats fair. what about the f104 g and s for the Americans that they purchased 300 new variants. how bout the sead walleye harm sead sarh shrike mavs for the f4 phantom how bout the sarh for f8 crusader2 hell what about f14 the su17 has an acceleration of an f15
how about you focus on real game issues like stability, package loss, and ghost shells? These issues are years old and completely unaddressed.
adding content to a weak and failing infrastructure like War thunder's is like adding anchors to a sinking ship.
I have a question: we in our clan would like to be able to gift silver lions to our team mates could or is this possible? we think other teams would like to be able to do this as well. thanks.
AFAIK no such plans.
Speaking of auxillary guns, when will you make the auxillary machine guns on the japanese turrets work? Also, I have problems with getting the guns on the SMK and the KV-2 1940 work. At one point they did work, but then not anymore. I do have buttons for secondary and for additional guns.
did anyone notice that bruce said F-105 instead of 104?
no.
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