- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
No.4 Type CH-8. Submarine hunter, Japan, rank II.
Pros
- Large size equals good vitality
- Can carry up to 18 depth bombs, plus 4 in side mortars
Cons
- There's no large-calibre weaponry
- Low speed
The CH-8 is one of the first Japanese ships designed to combat submarines. The ships of this class were produced in the second half of the 30s and used in coastal waters until the end of WWII. Because of their specific role, submarine hunters were not equipped with large, or even medium calibre weapons - the main caliber of this ship is a paired 40 mm cannon, reinforced by turrets with 25 mm autocannons. The main weapons of the hunter were Type 95 depth bombs with an explosive weight of 100 kg, as well as bomb mortars which were installed on later modifications of hunters, such as the CH-8. The CH-8 itself belongs to class No.4, and between 1937 and 1939, there were 9 such units built.
In War Thunder, the CH-8 is placed at rank II of the Japanese naval research tree and can be researched after the slightly more powerful Kusentei No.13 Type which is equipped with a large 80mm cannon and has a larger displacement and crew. Why? Because the CH-8 carries a record number of depth bombs for its rank - up to 18,160 kg worth of the Type 95! At the same time, bomb weapons can be enhanced - among the researchable modifications, you will find bomb mortars which will add four more bombs that “jump out” on the sides. The CH-8 sports relatively weak weaponry - the main calibre is represented by a pair of 40 mm cannons, and there are a few 25 mm anti-aircraft guns; that's all. This combination makes the CH-8 a role-specific, but interesting battleship.
Depth bombs, while at times difficult to use, are a powerful weapon for ships to take advantage of. The CH-8 is a great chance to master this weapon and will allow one to learn how to use it effectively in battle. The only thing that the Japanese bomb carrier is missing is speed - CH-8 doesn’t go faster than 20 knots, so it will not be able to show tactical initiative against other small ships and boats. However, the large size and relatively large crew allow the CH-8 to withstand short chases, causing the enemy to stumble upon the bombs that it drops.
The Japanese No.4 Type CH-8 is one of the most unique ships at its rank. It's not easy to master - every battle is a new challenge for the commander's skills, but the potential of this ship’s destructive power is enormous! Coming to the battlefield with update 1.89, be sure to take the CH-8 out to sea and master all of her quirks and features!
The War Thunder Team
Comments (130)
I also like the new thing you guys did with the pros and cons
Feedback for how we can improve is always very much appreciated. Thank you o7
Smin1080p, If only i can throw in my two cents, You should list weaponry in ship devblogs. I mean "There's no large-calibre weaponry" is not specified, because it doesn't say what kind of weapons she has.
Look at that ship, it's beautiful. Like the others vessels that you added in all this time... but the problem is the game mode. Boring, unrealistic and without good map design; i really hope that you'll understand, one day, the truly potential that war thunder has
Show us YOUR code.
buddah_stick, Ah yes the tired old "can YOU code?" silencing argument. Nobody needs to be able to code to bloody criticize things.
Oh look, another ship for a dead part of the game, Yes Japanese ships might bring back a player base, but they will all abandon it again upon realising that naval is a poorly made mode.
Helicopters are worse.
xXUrzuZeroXx, true dat
Oh wow look, submarine hunter without any submarine ingame. dafuq anyone needs 18 depth bombs, plus 4 in side mortars which are totaly useless
Found the guy who's never played hot potato with a depth charge
Linebreaker13, lol
I can't help but feel this is going to be a faily useless vessel. I can count on one hand the number of times I've used depth charges. To use these you have to hope that the enemy will either drive past you or you get the jump on them at extremely close range... otherwise they'll just turn and run. With a 20knt top speed you won't be catching them.
well they saved me a couple of times, when a torpedo boat sailed close to my destroyers where the guns not reach it... i used my bomb motar to kill it.
Fungusar_DK, Mortar not motar... sorry
The Pros and Cons part is a nice addition, like a little tl;dr for people who just want to know how it'll perform.
We had pro's and Con's before, but it was lost for awhile. Will be great if it stays back though.
unless we get submarines at some point (pretty please, loved the april fools event), i dont see why depth charges add anything to a ship... unless it is a boat that drives like 100 kph or more, depth charges are of not much use. tbh its just a ammo rack waiting to be blown up.
Hey, i like the ''Pros and Cons'' part of the Dev Blog!! Will all vehicle Dev Blogs have it henceforth??
Yes, we plan to keep this feature. Thanks for the feedback.
Smin1080p, Having 3-4 "bars" would also be nice for comparing the vehicle with 2-3 competitors of the other nations in equal BR . One for Maneuverability, Firepower/lethality,, and protection. A full bar would indicate that is has the highest stat in that bar, compared to the competition.
the main calibre is represented by a pair of 40 mm cannons, and there are a few 25 mm anti-aircraft guns; that's all. This combination makes the CH-8 a role-specific, but interesting battleship. but interesting battleship. interesting battleship. battleship. YOU WHAT
putting this after "a more powerful ship" because it has depth charges is silly. If you want to have any kind of success with those kinds of weapons, you have to be able to get in close, which means you'll need a fast vessel, which this thing is not.
PT boats are faster than destroyers and gunships, so better make it face the latter )))
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