System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range 137
Attention! Outdated news format. Content may not display correctly.
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: how Mussolini dropped bombs on Gibraltar, and what came out of it;
- Tactics & Strategy: a new method of penetration calculation, how does it work?
- Metal Beasts: the first Soviet supersonic jet!
The War Thunder Team
Read more:
Comments (27)
'ello Bruce too bad there was no commenting on last week's episode, (The shooting range bla bla bla bla) that totally made my day. Anyway my question is what are the chances of the SU24 and A10 making an appearance at some point down the line now that sub and supersonic jets are available? Gaijin keep up the excellent work. P.S the first sentence should be read out in Cockney if possible and the latter in Scottish since I lived in Greenock for 15 and a half years before moving back to Sweden.
Hey Bruce, its all fun to see everyone's questions and such. However I wonder if we could see some more questions in the hotline about the game itself being answered. To be honest, I think me and also other players are more interested in that :)
Going back to bomb in tank RB, i always use a Breda 88 at BR 4.0. My reason behind all of this is because if i drop a full bomb load i can kill a jumbo, SMK or a Churchill Mrk VII. My style is always the same, go roughly -70 degrees down and have full throttle on and drop your bombs at 500m (unless there are object in the way of your escape then do a -90 degree dive) which is almost always going to hit. Bruce, are you Russian, or American?
Pretty sure he's from GB.
Italian story or their Farce force is full hilarity!
Okay where is the Jacob de Marre calculator for ballistic tank rounds? In game? On line, sekrit documents? Also what is "cosa? I am looking forward to some math
Bruce, where slipping sekrit documents, use lemon water...shhhh don't let Gijim see this.
Wanted to ask you guys,how much of a discount will it be on vehicles,like those added a longer time ago? Wanted to buy a few vehicles but money is kinda short.. would love if you made the discounts on older vehicles 50%,and the newer ones about idk 30%? Would love to contribute to the game,also guys,try fixing the game,after this update stop it a bit with vehicles adding,try fixing bugs,stuff like that... make the players a bit happyer,we know how this comunity has become because of problems...
I love the accent you use to read the player's messages! :D Anyway, every time VERY USEFUL these episodes! Thanks!
One more thing! Would not it be a good idea to remunerate the Arcade, Realistic and Simulator games differently? In the way that we should guarantee more experience points and silver 'lions' to the type Arcade and even more to the Realistic type. Don't you think so?
Do you have any plans for destructible yet hard to take out stationary radar stations near spawns for SPAA without any sort of radar to stay stationary near for benefits of a primitive kind of passive radar or active lead marker?
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