
System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range 132
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of history: the plane that bombed Berlin.
- Tactics and Strategy: sideslip shooting, an insidious trick for all you air duelists
- ...and Metal Beasts: the long-awaited heavyweight tank — the T-72A
The War Thunder Team
Read more:
Comments (19)
Can the other nations get some armored cars too? I know the French and the USSR had some, with 20mm+ guns int them, - not sure about Japan dough -. And we NEED more float planes for naval-forces; and standard ones not premiums. (Germany and Italy had a huge selection of them and what we have in the game?)
the dutch had armored cars with a semi-auto 37mm.
This is a theme TEC has been really espousing. Some trees need some top tier help, but we're at the point now that what we really need is equality of CAPABILITY. Everyone should have access to Scouts, Armored Cars, Medium Tanks, Heavy Tanks, SPGs/TDs, at as many BR's as possible. Air trees need better balance of Attackers, Strike Fighters, Bombers and float planes. This game works very hard for equality, and this is in that lane.
When can we expect the promised reduction of RP and SL costs for Aircraft. It is ridiculous that the Mig-19 costs more than the Mig-17 and it even is cheaper to train crew for the Mig-19 than the Mig-17.
i meant the Mig-19 costs less in both SL and RP than the Mig-17 :)
Tier V and VI aircraft ALL need a rebalancing, and refinement of costs. There is thread after thread about this on the forums.
t72a ... a tank that noone wuld use becouse you allready addded the t80b which is better in every way possible ... gaijin your choice to add vehicles is more random than the choices my girlfriend makes which is an achivement... congratulations on making the game worse and worse
I would like to see a pages of history on D-Day!
Machine guns in ground combat never overheat - not sure how hard that one is to fix
GDay Gaijin what about adding some AI support soldiers... like adding air support but soldiers instead..
The RP Cost Of Modifications For The KPZ-70 Should Be Reduced. There Are Currently No Arguments To Why The KPZ-70 Should Require Pretty Much Twice As Much RP To Be Fully Spaded As The T-72, Since The T-72 Is Much More Versatile In All Spheres Due To It's Good Armor And Shell Choices. The KPZ Was Only Dominant When It Was First Added, Now It Is An Inferior Tank With Garbage Crew Capacity; Shit Crew Spacing; Long, Unimprovable 10 Sec. Reload; Awful Armor And So On.
Will the jAvELin be fixed?
So it is historical that the ailerons of Javelin moves in the same direction when rolling right? And wheres the all-movable tailplane?
can the Sim Enduring Confrontation battles have the use of helicopters. can Naval battles come to Sim?