- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Once it was clear that the US-German jointly developed MBT-70 project was doomed to fail, German engineers began working on a new MBT design that would incorporate some of the technologies developed for the MBT-70. The result of this undertaking was the development of the Leopard 2K, of which about a dozen different prototypes were produced. And one of these Leopard 2K versions arrives on the battlefield in the upcoming War Thunder update 1.77!
In the 1960s, Germany and the United States were jointly-developing the MBT-70, and Germany was contractually prevented from developing any new MBTs independently until the joint project with the US was completed.
But development problems plagued the MBT-70 project, and it appeared that the vehicle would not be finished within an acceptable time frame—so Germany found a way to bypass contractual limitations for the MBT-70 development.
Instead of ordering the development of a new tank, the German government issued an order to the Porsche company to research ways to improve the Leopard I tank already in service with the German army. This enabled Germany to research a more advanced fighting vehicle without breaching the contract signed with the US.
Porsche’s first study of the Leopard I revealed a lot of room for improvement, and second study focusing on upgrading the Leopard I to match the MBT-70’s firepower was launched almost immediately. This eventually resulted in the construction of two prototype vehicles—one in 1969 and one in 1970—nicknamed Keiler (tusker).
In the early 1970s, Germany was able to back out of the MBT-70 project due to spiraling development costs. Instead, they continued work on the development of the Keiler, which was renamed to Leopard 2.
The Leopard 2 project was expected to yield two versions: the Leopard 2K armed with a cannon, and the Leopard 2FK armed with a gun/launcher similar to the MBT-70. In 1971, ten prototypes were ordered, and seven more orders followed shortly thereafter.
To get the most out of their prototypes, German engineers equipped each one with different components to determine what worked best. Some Leopard 2 versions were equipped with a 105mm smoothbore cannon, whereas others were fitted with 120mm smoothbore cannons. Some prototypes received a hydraulic suspension while others didn’t, and there was even a version equipped with the 20mm anti-air mount on the turret (similar to the one found on the Kpz-70).
Sixteen out of seventeen Leopard 2 prototypes were built and tested, yielding many refinements to the Leopard 2 design. Subsequent models further increased the Leopard 2’s capabilities, with each variant making it more powerful—and ultimately into the Leopard 2 known today.
In War Thunder, the Leopard 2K expands the Leopard line in Rank VI of the German ground forces research tree.
Although the Leopard 2K was one of many prototypes, we picked the Leopard 2K armed with a 120mm smoothbore Rh120 L/44 cannon and a turret-mounted 20mm Rh202 cannon because we consider to be the most interesting (and fun!) for War Thunder players.
The Leopard 2K builds on the familiar Leopard formula but goes one step further. One of its standout features is its 120mm smoothbore cannon, which can pierce even the thickest armour found in War Thunder with relative ease. Deadly weaponry backed by a powerful 1,500 horsepower engine (with a top speed of 70 km/h) is a classic Leopard formula.
Although Rank VI vehicles in War Thunder are best known for their advanced armour protection (such as ERA and composite armour), the Leopard 2K relies on a complex combination of multilayered, highly sloped, and relatively thin steel armour plating. This gives the Leopard 2K comparable armour protection to other Rank VI vehicles but with reduced weight. A fully-loaded Leopard 2K weighs about 50 tonnes, making it slightly lighter than the MBT-70.
Even if the Leopard 2k’s armor makes you feel a little less protected, its mobility definitely makes up the difference. Enemies can’t hit what they can’t see, and the Leopard 2K’s speed and mobility make it a virtual ghost on the battlefield. By the time you see it and hear the thunder of its 120mm cannon, you’re probably already dead.
The Leopard 2K joins the top ranks of the German ground forces tree in the upcoming War Thunder update 1.77.
Excited? Hoping for something else in the next update? Let us know in the comments below. Until next time!
Previous Development Blogs:
The War Thunder Team
Comments (338)
It was on this day when all German tankers rejoiced at the coming of their saviour, and all the Soviet tankers reeled back in anger at the coming of their doom. Let this day be marked forever as the day Germany comes back to the top!
gotta git gud fo' dis
looks awesome! only problem is, there is gona go a looooong time before i get this.
Can you add more game modes domination, battle, etc, have gotten boring and air battles are the same so please snail lords add more game modes.
Hmm... I recently got the KPZ-70, and started to research the RakJPz 2 HOT. I should probably switch to Leo A1A1 right? I doubt the Leo 2 would go anywhere except for after that. What do you think?
Thank you, thank you so much! :D
Awesome tank! Now make a devblog on the develompent on the HE 177 FOR GODS SAKE!
This should lower my A1A1 to BR 7,9 so i dont have to face those pesky T64's (that should stay at 9) in my fav tank :P I can dream lol
Yeah, I don't think it should be as high as it is. It's the previous version with a stabilizer. Its BR and RP cost are pretty much the same as the KPZ-70. Would you say that the two are equal? Of course not. I think that 8.0 or 7.7 and no more than 300,000 RP would be fine. Slap the 2 after it on 9.0 and 390.000 RP.
This is update 1.77, so can we have the He 177 Greif heavy bomber for Germany, and some others. I personnaly feel like they need more heavy bombers.
))))))))))))...Nothing me T-34-85 D5T can't kill((((
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