- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The T114 BAT is an American experimental lightly armoured vehicle, armed with a 106mm recoilless gun, intended to support the Army’s anti-tank battalions. Although unsatisfactory testing results prevented the vehicle from going into mass production and seeing any real combat, War Thunder players will soon be able to evaluate the vehicle’s combat performance themselves in the upcoming 1.71 update!
In the early 1950s, the US Army started work on developing a new generation of lightly armoured vehicles, such as APCs. General Motor’s Cadillac division proposed two versions of their T114 armoured vehicle to support infantry and anti-tank battalions, respectively. One version would to be armed with a single high caliber machine gun in a full rotatable turret, which would support the infantry battalions, whilst the other would be equipped with a 106mm recoilless gun, serving among the ranks of anti-tank battalions. In 1960, six prototypes of the T114 were built; four armed with machine guns and two armed with the recoilless gun, the latter being named BAT (Battalion Anti-tank) for a short period of time.
The first out of the two T114 BAT prototypes was being tested at Aberdeen proving ground between December 1960 - January 1961, whilst the other prototype remained with the manufacturer for factory tests. Due to unsatisfactory results during testing, all work on the T114 BAT stopped by 1961, with the 2 single prototypes being later converted into the machine gun-armed versions, of which a simplified version would later enter service with the US Army as the M114.
In War Thunder, the nimble T114 BAT is one of the first rank V premium vehicles. Here it will put its speed and mobility to good use by performing stealthy flanking attacks and scouting out the enemy’s locations and movements. As with all lightly armoured vehicles, the T114 BAT does not rely on its armour protection to help him complete his mission, but instead, takes advantage of its great speed and maneuverability in combination with its low profile, to surprise the enemy by appearing suddenly and without warning. That being said, the 8 ton T114 is able to reach a maximum speed of 46 mph (58 km/h) on roads, thanks to its 8-cylinder 160 horsepower engine. With a height of only 6.9 ft (2.1 meters), the T114 can either make good use of foliage scattered across the battlefield, by hiding behind various bushes and low trees, or can go into an effective hull-down position behind certain obstacles.
Download the Wallpaper: 1280x1024 | 1920x1080 | 2560x1440
As mentioned before, the vehicle’s armour is not sufficient to protect internal modules and the two-man crew from anything larger than rifle-caliber shots and shrapnell. However, despite the fact that it usually takes only a single hit to knock the T114 out of the battle, the vehicle is far from helpless. Its 106mm M40A1 recoilless gun is assisted by a loading mechanism, that automatically reloads the gun three times, before a new three-round clip has to be inserted into the mechanism by the gunner. This allows for an effective rate of fire of up to 6 rounds/minute, which when used to it’s full potential, can really spoil the day of the T114’s opponents. However, aspiring commanders of the T114 will have to bear in mind their relatively limited ammunition load of just 26 rounds. Though it might sound like a respective ammo capacity, these reserves are quickly spent in the heat of battle, thus it will be vital for commanders of the T114 to always keep an eye on their remaining ammo reserves, unless they discovered a new way of destroying a tank, in which case ammo is an optional part of the equipment.
Meet the new and improved T114 BAT in the upcoming update 1.71 for War Thunder!
See you there!
Check our previous devblogs:
The War Thunder Team
Comments (209)
wait. C-130???
baby hammer tank, its so CUTE
Gaijin please dont put Kpz-70 after Maus on german tech tree, it akes no sense...I beg you, please!
Nein Nein Nein
you guys are one of the biggest companies in these category of games. give us something to differentiate yourself. take a step into the unknown take risks. give your players something that will keep them coming back.
Is-7 as a rank 5 premium I assume Hopefully this update
Is it amphibious?
Tier V premium, i catually don't know what to say. Part of me is happy, part of me still thinks rank IV should be the maximum for premium vehicles (even with the added rank VI)...
did anyone notice a small piecae of that tank exploding boucing off the Building hype
At the end of the video? The thing that i noticed was the turret lying on the ground.
Why does this tank remember me of a certain Osciloscope balanced American medium tank? PS: Thulle_ please Tell me that the israeli Merkava MK 1 is going to appear as a tier V Premium or tier VI tank, Thats my favourite cold war tank, and I'd love to have one...
What about research mechanics then? Having tier 4 premiums won't be enough anymore for tier 6? Hopefully not, because that's a cheap move. Also I would like to see a reasonable pricing for those vehicles.
The mechanics of researching vehicles hasn't changed, we have never sold any "research everything the same" premiums. All premiums, 1, 2, 3, 4 or 5 all are better used for a +1 rank.
Submit a complaint