- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
After undergoing modernization efforts in the ‘70s to prolong its service life, the upgraded M60A1 (RISE) became the final old school US MBT that would be fielded, before newer, more modern tank designs would make their appearance. The M60A1 (RISE) is now also undergoing its final testing before its expected release with War Thunder’s 1.71 update!
During the mid 1970s, the M60A1 went through a short series of modernization efforts which improved engine reliability of the vehicle, in order to prolong its service life until a new fighting vehicle was ready to replace it. Designated M60A1 (RISE), the modernized vehicle entered service with US Army units in the late 1970s.
Only a few years later, the M60A1 (RISE) was once again outfitted with some additional equipment to further enhance its capabilities. The enhanced version received passive night vision equipment for the gunner, commander and driver, APFSDS rounds, smoke grenades and smoke screens launchers, and other enhancements, thus the new version received the designation M60A1 RISE (PASSIVE). This version was then later equipped with ERA armour packages by the U.S. Marines in the late 1980s to further strengthen the armour protection of the vehicle. These vehicles took part in various military conflicts in modern times, and are still in service with numerous countries around the globe.
In War Thunder, the M60A1 will be the first US ground vehicle to take its place on the new VI rank of the American ground forces research tree, thanks to its advanced ERA (Explosive Reactive Armour) protection system. Unlike conventional applique armour platings, ERA is made up of individual packages, instead of one a single unit, that are attached to the exterior of the vehicle. Apart from that, ERA protection does come with one serious drawback - individual ERA packages, due to way they were designed to work, present only a one-time-use item on the tank, as they activate upon contact with a high velocity projectile. This means that it’s possible for players to use high caliber machine guns and cannon shells to blast off the ERA packages, exposing the tank’s armour underneath, making that section of the tank vulnerable to follow-up shots.
The ERA packages are placed primarily on the front portion of the vehicle, scattered over the upper and lower glacis as well as the front of the turret. The better part of both sides of the turret are also covered in ERA packages, providing additional protection for the arguably most important module of the vehicle and its crew.
Download the Wallpaper: 1280x1024 | 1920x1080 | 2560x1440
However, the sides and rear of the hull are largely not covered by ERA plating at all, calling for commanders to pick their positioning well in advance before engaging in combat, as leaving these sections exposed to enemy fire can result in increased vulnerability to shaped charge amunitions. Nevertheless, the benefits that come with an ERA protection system far outweigh its shortcomings, giving M60A1 drivers the possibility to withstand a direct hit to the front, whereas the existing model in game would likely have already turned into a burning pile of scrap metal. Fans of the existing M60A1 and objective-focused players, may find the M60A1 RISE (PASSIVE) to be the perfect vehicle for them, as the addition of ERA packages increases survivability on one hand, whilst retaining all the good qualities from the standard M60A1 on the other, namely its good firepower and mobility.
The introduction of the M60A1 RISE (P) to the game will bring many firsts with it, as the vehicle will not only be among the first rank six vehicles to be added, but will also be the first vehicle in the game to feature ERA protection. Meet the new and improved M60A1 RISE (PASSIVE) in the upcoming update 1.71 for War Thunder!
See you there!
The War Thunder Team
Comments (184)
What is really cool with ERA and composite armours is that we now have whole new game mechanics that allow us to introduce lots of really iconic vehicles of the Cold War period featuring these defense systems on board
Bruh, it's just an M60 with about 200 tons of reactive armor plates bolted everywhere on it... it's not that iconic :p
thank you gaijin,i wanted it so bad after the april fools event,and rank 6 that is.
Can this M60 shoot APFSDS?
Yes.
m735, yes
Oh COOL! Cupola is still there... Rip
Well the commander still need to look outside, IRL. Besides, that could be a good in game balance factor
Laisy, Why not later model M60A3, that did not have that obnoxious cupola
M60A1 RISE vs T-64A.... i wonder how this will end xD
Depends on driver/gunner.
Stona_WT, HAAHHAHAHAHAHAHHAHAHA
Oh well, it'll still have the laughably poorly modelled 127mm mantlet, which is basically a giant bullseye right in the middle of the tank, besides that, I highly doubt HEAT-FS would be used all that much in Rank VI, instead APFSDS will become the predominant shell type, against which ERA does next to nothing, I fear this'll just become target practice for other tanks.
Exactly, the T64A is just going to shoot it across the map with sabot, heat will be worthless.
Don't forget the huge turret ring because reasons
Will it be a new tank or will it replace the M60A1 (AOS)?
This will be a whole new tank ofc. There many changes in this modification
New.
separate the game please, WWII and Post war must been separated coz its not fair against ww2 tanks or add new gamemode ww2 mode, post war mode and mixed mode. its nice to play with modern tanks and such but i dont want to fight against ww2. tech between these eras are hughe!
true that! I totally agree with you! Separate the game please!
Why is the ERA not just an unlockable module for the M60 we already have?
Because no one will buy this 10 minutes after patch relase for 380 k RP, (what means 10 000 GE, what means XX $) as GJ wants.
Did you even read the post?....
Machine guns are not supposed to be able to damage ERA
It's impressive that gaijin staff rly responds to the posts. Comparatively to the Wargaming ones :/
Submit a complaint