System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
World War: Start of the closed beta!
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We are proud to announce the start of the long anticipated closed beta testing of the World War gaming mode. The first War Thunder squadrons invited to test the new gameplay this Tuesday, July 11th. We will be sending new invites for squadrons that have applied for World War CBT before a new testing sessions start. Stay tuned!
Squadrons are chosen randomly among those that have applied to join the World War CBT. Commanders will receive invites via e-mail in addition to a personal message on the official War Thunder forums.
The War Thunder Team
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Comments (61)
Gaijin are there going to be subs because I see there is a new setting called "Depth Charge activation time (sec)"?
There is always something new and then when you sign up or buy Vehicles for future (Future never comes) even if you do sign up and do some testing for them they do not iron out the faults in the original game so whats new ??
Finally after 3.9 years of waiting I can finally see that world war mode coming to the game!!!
My only concern with this is that it becomes like the WOT's meta game which always devolved into static groups and alliances to maintain them that resulted in minimum battles.
4 years of waiting . FINALLY
So... Does this means new maps are getting added? I mean, there are many places; even if it's not historically famous, had historical battles. Like the East Indies for example
Asia maps.. Korea if inland, Jungle if on coast, Berlin if it's a city? Air battles have some extra choices
tizianenel, = expect a lot of operations to be Eastern Front simply because that area has the most maps that apply at least somewhat well.
any idea when fully released ? :)
When it's ready, so soon™, as always ;)
Who buyed ship package will be choosen automatically or we are on the same pool as the others?
Same.
Good to see its moving forward :-) I hope you make it more like RB so stealth is of use??? I get that you want AB squadrons to be involved but most light and medium tanks are much less effective without stealth! I just hope Gaijin takes stealth into account so effective flanks can be performed and if we are all outlined red whats the point in spending money on Camouflage. As the main thing Im interested in is squadron events.. Good Luck Gaijin ;-) Keeping everyone happy is impossible...
will there be a AI infantry at the battle?
I imagine infantry is there only for the strategic layer, to use in holding land and surrounding enemy forces. Any fight with infantry-only forces on one side I imagine will be handled automatically.
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