- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
It's time for another part of Questions and Answers!
REGIA AERONAUTICA
Will packs be added to Steam that provide access to the Italian closed beta? |
Answer: All packs in the store can be bought through Steam, just click on the “Order” button on the vehicle of interest in the tech tree.
When will packs arrive on the PSN? |
Answer: We estimate that by the time this article has been published, the packs will have become available.
Will a bonus crew slot be added (the one awarded for the “Invite Friend” program) to the Italian line and any new playable nations in general? |
Answer: The "Invite a friend" bonus crew slot for Italy, the new nation in game, will be added in one of the nearest updates.
Will the achievements on Italian aircraft in the German tech tree be moved to the Italian tech tree? |
Answer: Achievements always count toward the Nation that the vehicle represents in the tree.
Will Italy have ground vehicles? |
Answer: Yes, we plan this. For the time being, we can’t say when the full ground vehicle tech tree will appear, but we are not ruling out a vehicle-by-vehicle addition. As happened with the British tree, for example. This will allow you to use Italian assault aircraft in mixed battles.
Why haven’t already researched aircraft moved across to the Italian research tree in the updates with existing progress saved? |
Answer: Because these aircraft’s research was begun in the Germany tech tree and with the support of German aviation, this isn’t the same as researching them in another Nation’s tree.
Will Italy have a navy? |
Answer: We don’t rule out this possibility. Actually, we’d like to see every nation with every vehicle type eventually.
Will different skins be added for Italian aircraft? If yes, then when? |
Answer: Of course they will. New skins will be added over time.
How many days can you miss while unlocking 12 “arrows” (to become an Italian tree researcher)? |
Answer: Quite a few. The tests will certainly last longer than 20 days.
Why isn’t there an actual combat branch (aircraft that participated in real combat operations) for the Reggiane? |
Answer: The release tree contains many real aircraft that were involved in battles. The Reggiane models will appear in the future. Work is currently being done on these aircraft.
Why were the S.M.79 Series 4 and S.M.79 bis/N not added to the Italian tech tree after previously being removed from the German tree? |
Answer: These models require certain improvements and updates for their armament and appearance. They might be added later after the required changes have been made.
Ground Forces
When will ground vehicles from WW2 be separated from post-war ground vehicles? |
Answer: We have never stated nor planned to separate vehicles or aircraft by year of production, or, set up the same matchmaking levels for vehicles or aircraft using the same year of production. BR, first and foremost, determines the combat capabilities of vehicles. Some vehicles designed and even built during World War II (the T-34-85, T-44, T-54, IS-3, M26/46, and even German vehicles that the Allied countries obtained) continued to be used for a long time after the war and took part in post-war conflicts. Additional matchmaking stages, particularly at high ranks, make it harder to create a game session because a greater number of players are required – so we always take a careful approach to expanding the BR range. However, if a more powerful vehicle appears, the number of BR levels will be increased automatically.
When will Soviet tanks get an EESS (engine exhaust smoke system)? |
Answer: Setting up a smoke screen with an EESS is different from other ways of doing so, and that’s why it requires a new mechanic. We’re working on this currently, but can’t talk about specific timeframes yet.
Why should I fire a smoke shell if it is better to use a normal one? |
Answer: It’s handy if you need to reach a point through an area under enemy fire. Or if you’ve been hit and you need repairs, where your opponent is well hidden. Or if your ally is being attacked from a spot you can’t fire on and needs some cover. Or if you need to disorient clearly more powerful or even invulnerable opponents. Or if you want to distract your opponents. As you can see, there are lots of reasons.
Will signal shells be added? |
Answer: Who and what are you planning on signaling? :) We have the ‘attention-to-the-point’ function – in war, this was a distant dream.
When will smoke ordinance be introduced for all the vehicles? |
Answer: Smoke ordinance will be given to all vehicles that historically had them, we will add them over time. There are quite a few ground vehicles with similar equipment.
Other
When will the Ultra Low cheater graphics settings be removed? |
Answer: Are they really cheater settings? Switch them on and try to play. These settings haven’t given any significant advantages for a while: vegetation is rendered at a great distance and, in contrast to standard minimum settings, is not transparent. We’re not planning to get rid of Ultra Low. After all, many War Thunder players just like you use these settings.
When will a Ukrainian localization be added? |
Answer: The Ukrainian localization is 95% ready thanks to a team of translators from among the players. We hope that the remaining tasks will soon be completed, and you’ll be able to see the Ukrainian language in one of the upcoming large updates.
Metal (for Mac OS) is a good thing. Will there be support for DX12 and Vulkan, and if so, when? |
Answer: DX12 and Vulkan won’t provide any performance increases without a thorough reworking of the renderer. Such reworking would mean losing DX9 support, and the performance increase still wouldn’t be significant. At the same time, DX12 support provides no new effects that can’t be obtained on DX11.
Why is the new line Italy and not France? |
Answer: Because we really wanted to give you one of the more interesting air forces from the Second World War. Also, Italy has a big advantage over France in terms of the number of interesting aircraft.
Will helicopters appear in the game? |
Answer: As the 1st of April event showed, attack helicopters can easily have a place in mixed battles in our game, but this issue requires further development both in terms of balance (countermeasures and vehicles that could efficiently counter attack helicopters all need to be looked into) and in terms of other issues. If and when such a decision is made, we tell you about it separately.
You can ask your question to the developers on our official forum in the "Questions to the Team" section.
Comments (172)
These settings haven’t given any significant advantages... are you kidding???
250-300m certain things like fences and traincars and even walls and the occasional building (rare tho)dissapere for me, so yes, they do give an advantage...i only play on cheater mode cause my computer is low end, but im upgrading cause i wanna run high graphics, i feel dirty playing on ulq
Will be there some mechanic for swith the shell type loaded in a ground vehicle without need of fire that current shell? And another thing is that some various vehicles like the Wirbelwind, Ostwind, among other, just shoot one machinegun when they have more in them models. It is planned make functionals the other guns?
Hey Gaijin i have a few questions about smoke, first off why did you give Germany's ww2 tanks a smoke shell when they never had it and second will the tanks that have smoke launchers (pz 4 g, pz 3 M, puma, tiger H1, etc) actually get to use them or will you be giving them a smoke shell, and if you read this thank you for taking time to read it, i just want to help make war thunder a little more realistic.
Why the game not count the assist ?
I feel that the Italian TT could use some more jets. I thought that the Vampire would be cool, as the Italians operated the Vampire. After all, there is an Italian skin for the Vampire...
"Actually, we’d like to see every nation with every vehicle type eventually." Wait............ you mean. GUYS EVERYTHING FROM THE SMALLEST TANKETTE TO THE BIGGEST BATTLESHIP IS CONFIRMED.
So, what'll happen after you add all of the currently planned vehicles into the game? add more or begin to balance and bug test along with making game run better?
"When will ground vehicles from WW2 be separated from post-war ground vehicles?" Anyway, it's not always so clear what is a WW2 vehicle and what is not. For example the Centurion was trialled near the front in Belgium in March-April 1944 but did not take part in actual fighting.There are many other ambiguous cases as well. In any case, as Gaijin stated, WW2 tanks have fought post-WW2 tanks on several occasions in real life as well.
no one really wants a hard cut, what we want is a smooth transition. we want to separate HEAT-FS and APDF-DS and such from regular AP users. Many post war tanks don't rely on armour anymore, most WW2 designs DO, it's a completely different META, like Maus vs ATGMs, like Tiger vs ASU-85 and such, T32 vs Leopard, you get the point, it totally negates its "going-for-arguments"
I suppose no more Italian aircraft will be added to the German tree. But, have you been thinking about adding some of the planes that Germans took from the occupied countries or bought? There are a couple of interesting ones that could make fine low tier planes, such as the Fokker T.VIII floatplane bomber taken from the Dutch.
with the introduction of the G.91 that has the hydra-70s, will we be seeing other aircraft with the hydra-70 rocket pods? like the AD-2? which, may I remind you could have those mounted in its later life. well, maybe not hydras but another type of rocket pod.
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