One evening I as usual went on the game forums and posted a picture of a fictitious airplane. One of the players asked: "Hey, why don’t you make a real airplane?"
This thought sank deep into my mind… Finally, two of my favorite interests had combined. 3D graphics and aviation. I got to work on looking for a suitable candidate. After some thought and looking at a bunch of photos of various airplanes, I decided to create the Ta 154. What can I say – I like its elegant design. For me, as a designer, how an airplane looks is always its main characteristic.
August 12, 2014
When development began, I had a lot of experience in creating 3D models, but experienced a lack of free time. I had many difficulties working on it because there wasn’t any precise information or detailed photos for this airplane, let alone blueprints. In the process of creating the model, I regularly shared my development progress on the forum and the developers got in touch with me after a while. A preliminary decision was made to add the airplane to the game.
May 30, 2015
I’d created a flying prototype of the airplane. Daniil "Joy_Division__" Zaitsev was instrumental in this. At that time, without his priceless help, it would have been extremely difficult for me to get to grips with the CDK and export the model into the game.
May 16, 2016
Work on the model entered its active phase. After the developers checked the model, we decided to convert it to the day version of the A1. This is because the references and historical materials on the A1 are more precise. The shape of the frame remained unchanged. Other parts had to be developed further and improved. This was a good thing for the model. The detalization and accuracy of elements of the design increased significantly.
I’d like to say a big thank-you to the four people that helped me in my work on the project:
A user with the nickname RLC for helping create the camouflage for the first version of the model. Unfortunately, his efforts weren’t used in the remade version of the airplane.
Next, the user Michael "__StrafeMike__" Ioannidis. For help in painting the airplane and working with PBR. In spite of difficulties in life, he created some wonderful camouflage and helped find me a range of airplane features that escaped my view.
Daniil "Joy_Division__" Zaitsev. Thanks to him for the consultation.
The developer Kuzma "rthunder" Lykov. Thanks to his reviews and attention to detail, we have the most accurate possible model of this airplane. I’d also like to say thanks to everyone who couldn’t wait for this airplane and supported me. You’ve waited long enough :)