System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Answers from developers
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It's time for another part of Questions and Answers!
Aircraft
The Westland Wyvern turboprop aircraft is already in the game, and we haven’t ruled out adding other vehicles with a similar powertrain.
This is valuable information. I agree that this is an issue. It should be added to the card.
We’re working on it. Keep an eye on our news.
This isn’t going to happen in the near future. But the B-45 is an interesting aircraft, and I won’t exclude the possibility of it appearing in the game, not least because it has a defensive turret, which the B-57 lacks.
Ground Forces
Tread durability in the game is based on 1 or maximum 2 hits by shells from a tank of the same tier. Could you provide an example of tracks surviving more hits than this without consequences?
We regularly add modifications for a single tank in the same era with similar BR when there isn’t a comparable vehicle of another model in terms of battle characteristics. In this case, there is no need for another modification of the T-62, but we do have the T-55 in the pipeline, which is equipped with a stabilizer.
Yes, we plan to add anti-aircraft machine guns for these mounts, based on these same considerations.
We haven’t ruled it out. The problem with this type of armor is that it’s not entirely clear how distinct the modifiers would need to be for different countries and tanks, since this armor was used in various countries.
Other
Aircraft carrier dimensions in the game are correct for the condition depicted (year of modernization). I checked the Akagi’s dimensions, and they are correct: 250m long and 31m wide.
Photos and Screenshots▼
Victory marks are already present in the form of iron crosses, stars, etc. They are clear and versatile in terms of placement, so we have no plans to add barrel rings or “bars” to the game.
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Comments (154)
You’ve been promising tech trees for Italy and France for a long time. Are these still in the works? Can we expect one of the trees to be added this year? « We’re working on it. Keep an eye on our news. You dev freaks, you did not answer the second question!
:P
Are you planning a standard Historical Player mode with historical battlefields / tanks for the future ?
For German victory marks I use the torpedo decal. It works pretty well
another question about a new rank5 UK tank and it ends in an answer about russian tanks....... why? we need a new Teatank!
Who asks these irrelevant questions?! better ones would be; Where are the correct gunsights that was promised years ago? And when can we expect working smoke lunchers?
Will tanks that feature composite armor be introduced ?
Can you lower the German Super Heavy Tanks BR to 7.0? The Maus and E100 are almost unusable in it's current BR
In regards to the track durability, what about when shells hit the tracks from the sdie instead of the flat front. The shell would normally break through and seperate the entire track if hit from the side, but in game these shells often just get absorbed by the track or bounce off, while I'd assume in real life if a 90mm AP shell hit a track from 10m it would demolish the linkage and break the tracks.
Will Japanese tanks ever get armor modifications?
For the Sfz 40/1 (premium based on the Pz 38) could we have an option to close the cage? It currently stick out well above the tank, and this makes it hard to hide the profile. I understand that it would have to open to take advantage of the full elevation of the gun. This would be a nice small addition and make the vehicle more playable especially in SB.
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