System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We answer your questions!
Attention! Outdated news format. Content may not display correctly.
Hi, soldiers!
Welcome to the Developer Q&A section, in which we’re going to publish our most exciting development plans and explanations about how the game mechanics work. Simply and concisely.
Read more in the Feedback and Developer Answers Compilation sections on our official forum.
Aircraft
We recently changed the BRs for these mentioned aircraft, so the situation has changed. As for the new aircraft for the USSR - it is possible that we will add prototype jets based on German technology (Su-9). Germany has good aircraft at the mentioned BRs.
We do not plan to update the A6M series 3d model in the nearest future.
No, such an option is not planned. Jamming in game recreates a more complicated issue caused by overheating.
Bases and airfields are specially created objects that can be easily relocated without changing location itself. So, we think this simplification works fine. Besides that, there are ships. :)
Ground vehicles
We do not have such plans for the nearest future.
It’s a very specific vehicle and at the moment we do not have plans to introduce it.
It will be fixed in one of the nearest updates.
We know of the issue and it’s planned to be fixed.
Yes, we plan to implement alternate turning mechanics.
Because their amount is limited - it’s done for video memory optimization.
The War Thunder Team
Read more:
Comments (93)
That's really great! At least you are now starting to fix what is broken, but when are you going to fix the really bad things such as MM, BR and other items which have plagued this game for four long years?
We released a big BR patch meant to address many balance problem, it should improve the game in multiple area.
(part of the b17IB squad) yes, we can bomb ships. but its not possible to fly at 8.5 km and hit a moving needle ship) in a haystack (sea). the minimum requirment for that is to be a triple legendary player. thats not possible
Could you lessen the amount of RP required for top-tier vehicle modifications? I'm a tanker and so can't say anything about aircraft but, personally, I only drive my Leopards now when I've got some good RP Boosters because I've found the "Grind" to be unbearable. It's not fun to drive what is essentially a brick with a gun through fifty-plus games just for one modification.
Will you be adding IK-3, it exists today in a museum, there are documents and photos of it? It would make a great T2(maybe even 3) plane.
And i just found this: https://forum.warthunder.com/index.php?/topic/204697-rogo%C5%BEarski-ik-3/
Could we have an option to use Modification RP for Vehicle RP? Once you unlock all the modifications for a vehicle, all the Mod RP you earn is wasted otherwise.
Two Question: Have you got any plans more more post-WWII maps and larger maps. Have you got plans to either replace current AI on maps with tanks that better reflect the BR or just remove them completely?
Should have reviewed spelling before posting, oh well.
Do you ever intend to separate post war tanks from during war tanks its annoying to play against ATGM's because there is no counter against them. So what do you think?
Also what about the ka-mi and will it be able to ever float?
Can you fixed the drifting of all tank?
When will the M103 be represented to how it was in real life?
America needs a more competitive top tier tank. Will you guys ever add the early version of the m60a3? It has improved gun handling which America needs since they don't have a stabilizer. Thanks!
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