- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Hello War Thunder tankers!
We have discovered a series of errors in the armour equipment of our M4-748 (a) Sherman tank. Now we have found additional historical sources to create an accurate armour scheme for this vehicle. As a result, our “Sherman” tank has lost some armour in specific areas but had more plating added in other areas.
Here are a couple of schemes for a better understanding (left pic- before changes, right pic - after changes)
1) The hull front plate used to be 64mm, now it is 51mm or 2 inches. The hull wall missed an additional 1 inch (25mm) plating covering the ammo rack. So the hull wall armour has been increased (1.5 inches +1 inch or 38 mm + 25 mm).
2) Mudguard thickness used to be 30 mm, now it’s 0.5 inches or (12,7 ~ 13 mm)
3) The turret front used to be a complete structure with 75 mm thickness which was wrong. The turret projecting part is now a separate structure with 1.5 inches (38 mm) thickness. This part was not covered by a mantlet since it was pretty narrow and covered only the turret port on the early versions of the Sherman, in the later modifications (including the one used in the game) the mantlet became wider and it covered almost the whole front part of the turret. The mantlet itself used to be 75 mm by mistake, now it’s 2 inches or 51 mm.
We understand that changing tank armour, especially making it “worse” for the premium vehicle is a very sensitive matter for our players, but we firmly believe that these changes are very important for the early development stage of the game.