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- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
![](https://static.warthunder.com/upload/image/!%202015%20NEWS/May/Corsair/news_art_f4u1a_race_com.jpg)
From 15:00 GMT on May 29th to 07:00 GMT on June 1st
Take part in the event '[Race] Tropical Island' in
F4U Corsair series aircraft in [Realistic battles]
As the role of aircraft carrier fleets grew over time, the emergence of specialised machines, created originally for carrier-based operations, also developed. One of these machines was the Chance Vought F4U Corsair. Development of the F4U Corsair began at the ‘Vought-Sikorsky’ company, which was part of the United Aircraft Corporation (UAC).
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Prototype XF4U-1 |
In June 1938, Vought-Sikorsky signed a contract with the U.S. Navy to build a prototype, to be known as the XF4U-1, the layout of which was submitted in February 1939. The first flight of this fighter based prototype was conducted on the 29th of May, 1940 in Stratford.
Final tests took place on the 24th and 25th of February in 1941. On the 3rd of March of that same year, the Vought-Sikorsky firm began to prepare for mass production of the XF4U-1, and by the 3rd of June, they had received an order for 584 from the U.S. Navy.
The F4U-1 Corsair saw battle for the first time in Guadalcanal, in February 1943. Japanese pilots had to change their tactics, because up to this moment, they had only experienced real difficulty in battles against numerically superior opponents. The F4U-1, which had a high speed and thrust-weight ratio, proved that it was capable of turning the tide of battle in their favour, even when they were outnumbered.
Subsequently, the F4U Corsair developed further, becoming an even more formidable fighting machine. The ratio of Japanese aircraft shot down, in comparison to the amount of Corsairs shot down, showed favourable results for the Corsair, with the ratio equalling 11:1 (2140 downed Japanese aircraft versus 189 downed F4Us.). In addition to air combat, the F4U was also effectively applied to ground attack missions.
'Red Bull's Corsair' camouflage, created by x182008 | download here
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