System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Server update 08.10.2018
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- I-225 - focus shift with flaps fully extended has been recalculated. Landing with minimal fuel will now be easier.
- I-185 - inertia of the propulsion system (prop & engine) has been increased. Rudder deflection simulation has become more accurate (deflection at high speed is now smoother)
- Hs 123A-1 - the engine modes have been updated. Thermodynamics, engine start and stop time, and landing gear shock absorber elasticity have been updated.
- Та 152 (all modifications) - Propulsion system (prop & engine) inertia, as well as its start and stop timings, have been tuned. Rudder deflection simulation is now more accurate (deflection at high speed is now smoother).
- G.50 (all modifications) - Rudder deflection simulation is now more accurate, engine start and stop times have been updated, and elevator surfaces and their deflection at different speeds have been redefined.
- C.200 (all modifications) - inertia of the propulsion system (prop & engine) has been updated. Rudder deflection simulation is now more accurate, engine start and stop times have been updated, and elevator surfaces and their deflection at different speeds have been redefined.
- C.202 (all modifications) - inertia of the propulsion system (prop & engine) has been updated. Rudder deflection simulation is now more accurate, engine start and stop times have been updated, and and elevator surfaces and their deflection at different speeds have been redefined.
- C.205 (all modifications) - inertia of the propulsion system (prop & engine) has been updated. Rudder deflection simulation is now more accurate, engine start and stop times have been updated, and and elevator surfaces and their deflection at different speeds have been redefined.
- F4U-4, 4B - inertia of the propulsion system (prop & engine) has been updated, rudder deflection simulation is now more accurate.
- F4U-4B - Speed has been increased by 16 km/h as the outboard wing weapon mounts have been removed.
- Gladiator (all modifications) - The engine’s RPM when the throttle set to 100% has been changed to 2,650 instead of 2,400. The flight model’s propeller width has been increased. The ‘combat’ position for flaps has been removed. Propeller spin up speed has been tuned. Rudder performance has been updated. The tail fin angle has been changed to compensate propeller momentum in cruise mode.
- S.M.79 Sparviero (all modifications) - Aerodynamic characteristics of the wings, fuselage and tail have been corrected and the fin and flight polars have been tuned. The propulsion system performance has been reworked. The influence that the weight of different aircraft components have on the behaviour of the aircraft has been recalculated. Fueling and combat loading will now more accurately affect the mass centre alignment. Thermodynamics has been updated. Cooling efficiency at flight speeds has been implemented.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.