System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 09.01.2015 (Server Update)
Attention! Outdated news format. Content may not display correctly.
Server-Update 09.01.2015
This is a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug in this period and as such will not be taken into consideration.
- Correct ammo allocation within modules for the following vehicles has been implemented: Т-35, Tiger II 10.5cm, Tiger II P/H, Tiger I, M103, M26;
- Moment of mass has been tuned for the following vehicles: М2А4 , М3, М3А1, М5А1;
- Maximum fire rate for 75mm KwK42 cannon has been increased from 6,96 to 7,2 shots per minute;
- Maximum fire rate for 75mm KwK44 cannon has been increased from 6,96 to 9 shots per minute;
- Maximum fire rate for 76mm cannons M1 and M7 has been increased from 7,2 to 12 shots per minute;
- Armour penetration for KwK42/44 APCR shells has been fixed. It has been increased for all distances, Penetration effect reduction now corresponds with the speed reduction of the shells;
- Armour penetration for KwK36 APCR shells has been fixed. it has been increased for the distance of 1500m;
- Armour penetration for M1/M7 cannons M93 shells has been fixed. It has been increased for all distances, Penetration effect reduction now corresponds with the speed reduction of the shells;
- Armour penetration for 85mm BR-365P APCR shell has been increased for the distances up to 500m;
- APCR shell performance has been fixed for different striking angles. Ricochet chance has been reduced. Critical angle where ricochet is 100% is 18 degrees. With a striking angle of more than 24 degrees there is no ricochet;
- Ricochet chances for armour piercing shells for all striking angles have been reduced;
- Behind armor effect for M62 76mm shells has been fixed (increased);
- Damaging effect of the armour fragmentation of the U.S. 75mm and 76mm AP shells has been increased. Now it is similar to that effect of the similar AP shells of the other nations;
- Armour penetration of the PzGr H. 30mm shell for MK103 cannon has been fixed.Penetration and damaging effects are now the same as for Kugelblitz;
Note: All changes apply to all platforms unless stated in the changelog!