System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 02.12.2020 (2.1.0.85)
- A bug which would occur when a destroyed, turretless ground vehicle was fired upon, whereby the shell would disappear in the area the turret used to be despite nothing being there, has been fixed.
- A bug where smokescreens would not hide the markers of other vehicles during ground battles has been fixed.
- Browning-Colt Mk12 Mod 0 / Mod 3 — All types of belts now have the tracer round as the first munition.
- Vickers P — The rate at which the cannon overheats, and the spread of the ammunition, have been reduced.
Ground Vehicle model, damage model, characteristic and weaponry changes:
- “Hull destruction” functionality no longer applies to damage on the internal modules caused by kinetic shells. Hull destruction has been removed from hull hits by kinetic ammunition for the following vehicles:
- P.7.T AA
- Lorraine 37L
- Flakpanzer I
- Flakpanzer 38
- Panzerjager I
- Nashorn
- Marder III/Marder III H
- Sd.Kfz.221
- Sd.Kfz.251/10
- Sd.Kfz.6/2
- 8,8 cm Flak 37 Sfl
- Sturmpanzer II
- VFW
- Waffentrager
- AB43
- FIAT 6614
- R3 T20 FA-HS
- Breda 501
- Ho-Ro
- So-Ki
- Ta-Se
- Type 94
- Ikv 103
- Ikv 72
- Ikv 91
- QF 3.7 Ram
- Light AA Mk.I
- M13
- M16
- M15A1
- M3 GMC
- LVT (all)
- M18 (all)
- Super Hellcat
- M19
- M42 (all)
- M56
- ASU-57
- BM-13N
- BTR-152A
- GAZ-AAA (4M)
- GAZ-AAA (DShK)
- GAZ-MM (72-K)
- ZiS-12 (94-KM)
- ZiS-30
- ZiS-43
- YaG-10 (29-K)
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.