System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Server update 14.04.2020
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- Partial storing of respawn points after battle has been disabled for Enduring Confrontation aviation battles in RB and SB modes.
Flight model improvements
- AH-1F (1G, 1S, 1Z), Lynx AH.Mk.1, UH-1B (1C, 1C XM-30, 1D), A-129 - elevation capacity without the rotor blades improvement has been improved (they now climb easier with a full payload in“stock” condition).
Aircraft characteristics, damage model, and weapon improvements:
- A bug has been fixed with some aircraft losing their wings during emergency landing.
- Mi-24V, Mi-24P — incorrect number of flares has been corrected. (report)
- Mi-28N — incorrect number of flares has been corrected. (report)
- AH Mk.1 — incorrect number of flares of the AMASE equipment has been corrected.
- MiG-15bisISh — ballistic calculator mechanics have been added to simulate improvement of the standard sighting system with a differential circuit. Cannons have been changed from NS-23 to NR-23.
- EC-665 Tiger UHT — container pod cap drop visuals has been fixed from AIM-92 pod cap to anti-tank missile pod cap. (report)
- B-29 — defensive weapon ammo has been corrected to 1000 rounds per gun. (report)
- Br.693AB2 — number of gunners has been corrected.
- F-4E Phantom II, F-4EJ Phantom II — central gunpod SUU-23/A type has been corrected from offensive to mounted.
- B18B, A21RB, J29F, J29D — a separate launch has been added for mounted rockets.
- S.O.4050 Vautour IIB — wrong defensive armament point in the crew menu has been corrected.
- Bo 105 PAH-1, Bo 105 PAH-1A, Bo 105 CB-2 — wrong armor penetration data for flares in some weapon presets has been removed.
- Ka-50, Ka-52 — camera position from the third-person view has been corrected for zooming in on the target marker. (report)
- H-34 (France) — ATGM type has been corrected from AGM-22 to SS-1.
- AH-1S Kisarazu — ATGM type has been corrected from BGM-71 TOW to BGM-71 TOW2.
- BGM-71 TOW ATGM — Length has been corrected to 1270mm, mass - to 18.8 kg, explosives mass to 2.45 kg, speed - to 299 m/s. (report)
- M117, JM117 bomb — The length has been corrected to 2133.6mm, the mass to 362.42 kg and the explosive mass to 175.1 kg (799 lbs)(report)
- Mighty Mouse rockets — Mass, speed, and explosive weight have been corrected. (report)
- Tiny Tim rockets — Mass, speed, and explosive weight have been corrected. (report)
- DA machine gun - rate of fire has been corrected to 500 rounds per minute (report).
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.