System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range Ep.14
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You are watching The Shooting Range – a weekly show for all tankers, airmen and aspiring Captains in War Thunder.
In this episode…
In this episode:
- A heavyweight flak: what happens when Germans combine a heavy half-track and an 88 mm cannon;
- The Kikka... or the story about that time when the Japanese were better at engineering than their German counterparts;
- Hotline: the developers answer questions that you’ve left in the comments!
- But first, let’s start with…..
- A guide to some typical situations in the air-to-air combat.
The War Thunder Team
Read more:
Comments (31)
Now that there are 50% more players (15 mil. from 10 mil. when first brought-up), the number & diversity of vehicles is considerably more, and queue times are cut-in-half since 1.63's release, can we please get a 0.7 QMM BR-spread? QMM has not done much since 1.57 to fix things between BR 6.0-8.0 and there are over 4,250 people wanting this.
Why not try-it-out on the Live Server for 1-week, as part of an AB/RB/SB event, or during dev-server openings? Why call it "internally tested", "not optimal", and deemed "unnecessary"?
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