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- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Today's review of the new vehicles of "Weapons of Victory" touches a soviet self-propelled gun SU-122-54, as well as the Japanese fighter J2M2.
SU-122-54
Vyacheslav "BVV_d" Bulannikov, Game Designer:
The top self-propelled gun of the Soviet line. The machine is designed on the basis of components and assemblies of the T-54 from the 50's. This self-propelled gun has good armour protection and excellent armament with its 122-mm D-49 cannon, which is a modification of the well-known D-25T, but with a higher rate of fire and its more punchy post-war APCR and HEAT ammunition, for auxiliary weapons it used two 14.5mm Vladimirov machine guns.
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Svetlana Smirnova, Artist:
A very interesting, full of detail, self-propelled gun. The hull was welded from rolled armour plates located at larger angles of inclination. We have modelled all the details on the top of the vehicle - such as the commander's cupola with a rangefinder and a turret with an anti-aircraft KPVT machine gun.
The chassis of the machine was completely borrowed from the T-54 tank.
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J2M2
Fighter of the second rank, which used two long barrelled 20mm Type 99 Model 2 Mark 3 cannons with ammunition of 100 rounds per barrel, it also had two weapons located in the nose 7.7mm Vickers-Arisaka Type 97 synchronous machine guns with ammunition 550 rounds per barrel.
Kirill "Lassar" Vostretsov, Game Designer:
The first production fighter - interceptor of the shore-based J2M series, whose main purpose was to intercept US bombers raids.
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Sergei Kapitsyn, 3D Artist:
The J2M2 is an earlier modification of the J2M3 which is already present in the game. The main visual difference is that a battery of the rifle calibre machine guns installed inside the fuselage, which were subsequently removed on the J2M3. The breech end of the machine guns protrude into the cockpit and are arranged on either side of the dashboard, allowing manual reload.
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