System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Answers from developers
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It's time for another part of Questions and Answers!
Aircraft
The Westland Wyvern turboprop aircraft is already in the game, and we haven’t ruled out adding other vehicles with a similar powertrain.
This is valuable information. I agree that this is an issue. It should be added to the card.
We’re working on it. Keep an eye on our news.
This isn’t going to happen in the near future. But the B-45 is an interesting aircraft, and I won’t exclude the possibility of it appearing in the game, not least because it has a defensive turret, which the B-57 lacks.
Ground Forces
Tread durability in the game is based on 1 or maximum 2 hits by shells from a tank of the same tier. Could you provide an example of tracks surviving more hits than this without consequences?
We regularly add modifications for a single tank in the same era with similar BR when there isn’t a comparable vehicle of another model in terms of battle characteristics. In this case, there is no need for another modification of the T-62, but we do have the T-55 in the pipeline, which is equipped with a stabilizer.
Yes, we plan to add anti-aircraft machine guns for these mounts, based on these same considerations.
We haven’t ruled it out. The problem with this type of armor is that it’s not entirely clear how distinct the modifiers would need to be for different countries and tanks, since this armor was used in various countries.
Other
Aircraft carrier dimensions in the game are correct for the condition depicted (year of modernization). I checked the Akagi’s dimensions, and they are correct: 250m long and 31m wide.
Photos and Screenshots▼
Victory marks are already present in the form of iron crosses, stars, etc. They are clear and versatile in terms of placement, so we have no plans to add barrel rings or “bars” to the game.
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Comments (154)
"Tread durability in the game is based on 1 or maximum 2 hits by shells from a tank of the same tier. Could you provide an example of tracks surviving more hits than this without consequences?" Will this do? https://www.youtube.com/watch?v=xOfiTIVvXFc ))))
Seems like you dismantled his argument there. Gonna need an actual technical moderator to come and give an answer.
I've just try custom map (Challenger) and 2 shots were minimum even for front, point blank hit. I think that 17pdr should not need 2 shots to detrack Pz38 or PzIII
More P-40s
i agree, the one in game wasent the only p-40 used, would be nice to have the other models too...and maybe the razorback version of the p-47 would be nice too, cause that was a thing...seems they have alot of holes to fill...
Can we ever have an option to take external MGs off tanks to help with a lower profile? (eg. take the .50 cal off the Type 74 to help it hide behind a hill)
This please. Mostly I want it so I can remove the MG on the Panzerwerfer 42, since it screws with forward aiming.
Submit a suggestion on our forum (Technical Section > Suggestions)
I would like to see cockpit warning lights for low fuel when playing simulator mode also all cockpit warning lights in general will be good to see for simulator players in war thunder !!!
What kind of warning lights are you talking about. There is neither warning lights nor master cautions in almost all WW2 planes. You've got a tank indicator, if the needle drops to empty you're empty. There is no indication.
Christoph27, That being sad i also have to add that in the 52 days flight time i have in SB fighters i have never checked my fuel gauges to see if they are actually working.
Do you have any plans in regards to base campers? Base campers are becoming a real problem in game and its making trying to play a plane with skill very discouraging!
Can you illuminate me on the reason why you add a question on the Italian tech tree only for answering "we are working on it"? It's the same answer we have been hearing for years, give us a real answer!
Why you think it's not real answer? We are working on it.
They are working on it, they aren't lying, they got a lot of stuff to plan and they are working on boats atm, give them time. French and Italian trees probs wont come till boats are fully out
will the m22 transmission bug ever be fixed or the fact that shots that pen 100+mm of armor cant pen 65-80mm of armor within their effective range? howabout HEAT ammo not penning the armor it says it should? or just shells in general...ive had more than my fair share of bounces because of this (no, im not a terrible aim, i do miss but not all the time) is the us server also ever going to get fixed?
I'm not bothered about any of this. I want the matchmaking system changed, instead of sucking majorly like it does. I guarantee most people will agree, the highest br vehicle you are playing with, is the highest br you should see in your current game.
Long story short you want to be always ON TOP of the food chain? Please re-read what you typed. It's really not the best idea.
Stona_WT, Maybe a .7 br spread?? There are some big capability gaps in with 1.0 and unless a whole team is on voice chat it hard to benfit from the higher br tanks on your team.
Are we ever going to see the M36B1 tank destroyer.
Are you planning on adding a feature where you can unload shells? For example changing out a AP shell for a HEAT shell without firing a warning shot and giving away your position?
Submit a complaint