System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We answer your questions!
Attention! Outdated news format. Content may not display correctly.
Hi, soldiers!
Welcome to the Developer Q&A section, in which we’re going to publish our most exciting development plans and explanations about how the game mechanics work. Simply and concisely.
Read more in the Feedback and Developer Answers Compilation sections on our official forum.
Aircraft
We recently changed the BRs for these mentioned aircraft, so the situation has changed. As for the new aircraft for the USSR - it is possible that we will add prototype jets based on German technology (Su-9). Germany has good aircraft at the mentioned BRs.
We do not plan to update the A6M series 3d model in the nearest future.
No, such an option is not planned. Jamming in game recreates a more complicated issue caused by overheating.
Bases and airfields are specially created objects that can be easily relocated without changing location itself. So, we think this simplification works fine. Besides that, there are ships. :)
Ground vehicles
We do not have such plans for the nearest future.
It’s a very specific vehicle and at the moment we do not have plans to introduce it.
It will be fixed in one of the nearest updates.
We know of the issue and it’s planned to be fixed.
Yes, we plan to implement alternate turning mechanics.
Because their amount is limited - it’s done for video memory optimization.
The War Thunder Team
Read more:
Comments (93)
My question is "Do you have any plans to add the Avro Vulcan to the game?" considering it fits within the time frame. Also suggested that Gaijin should have recorded the Avro Vulcan on her final tour since she's most likely to never be flown again back in Summer 2016, but no reply. I'd pay BIG money for the Avro Vulcan in-game.
Will the sturmtiger be added in the near future
Since the update came out everytime my launcher tries to fire up it says an error occurred ?
will there be anything else besides the naval,air and land vehicles?
Maybe for the germans the Doras with their engines at full boost can be added to 6.0-6.3 BR? That would make them more competitive.
They already are running at full boost, more than it even in the case of the D-9. No doubt you're just thinking of the figures for the planned future engine upgrades. These never existed and are optimistic as hell.
The game should really have working smoke grenade launchers on tanks. The Tiger 1 model clearly has smoke grenade launchers on the exterior but it feels bad they're not usable :(
The framerate would just drop down to unplayable rates. Everyone with a smoke screen would use it on the first time they get hit. Thus, in the beginning of the battle smoke would be EVERYWHERE.
We have to be very careful about smoke - performance in general (Some of us remember the "lagomancer" in D2, killing frame rate on purpose to do bad things), gameplay (it could change map balance) and modelisation between different graphical settings. (it can't only be displayed on medium / high settings obviously)
Will you be adding any FPE for aircraft engines that had it, like the B-29?
Sure, and increase their BR with +1.3.
Not sure where I should submit such a query, but what are the current absolute technological cutoffs for both tanks and planes?
will USA get new tank's like heavy tank and a new tank destroyer and what will you think about the Convair B 36 Peacemaker ?
as rockets and bombs were not very accurate will there be a min distance from tank that the rocket or bombs need to go before arming this should stop most of the kamikaze also it will make it more true to life as at the moment its 100% kill instead of about 5%
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