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Following the Roadmap: Vehicle Research Bonuses
Today, we’re ready to present to you the final version of the Vehicle Research Bonuses, which has just gone live today!
  • 24 九月 2024
Following the Roadmap: Detailed Helicopter Damage Models
We’re continuing to introduce some of the features planned in the Roadmap set out at the beginning of this year. And today, we’re pleased to announce that with the release of the Dance of Dragons update, helicopter damage models are now more detailed.
  • 16 九月 2024
Following the Roadmap: Customizable Tank Reticles!
Our 2024 Roadmap included several interface improvements, and one of them was new reticles for modern tanks with improved elements of the tank’s gun sight systems. Today, we’re pleased to present it to you, not just in an updated form, but in a deeply customized form as well. This new feature will come to the game in the Dance of Dragons major update — let’s take a look!
  • 5 九月 2024
Following the Roadmap: Notification when a Reported Player got Banned!
Today, we’ll be showing you a new Roadmap feature that has just been implemented into the game: a notification of when a player that you reported has been banned. This works for players that were reported in-game as well as for those reported via the replay service on our website.
  • 5 九月 2024
Following the Roadmap: Safe Exit Zones for Aircraft in Ground Arcade Battles
We’re continuing to cover features from the Roadmap that we outlined at the beginning of the year. Today, we’ll be talking about safe exit zones for aircraft in Air Events in Ground Arcade Battles. Let’s take a look!
  • 20 八月 2024
Following the Roadmap: Voting to Test our Proposed APHE Shell Changes
Today, we’ll be talking about changes to the post-pen effects for APHE shells used by ground vehicles that we plan to introduce into the game. We’re ready to show you what we have planned here, and at the end of this news post you can participate in voting for or against — whether there’ll be changes or not all depends on your vote. Let’s take a look!
  • 13 八月 2024
Following the Roadmap: Construction of Objects and Trenches for some Vehicles
Today, we’d like to discuss one of the Roadmap points, which is the construction of objects and trenches on the map.
  • 17 七月 2024
Following the Roadmap: Additions in the Second Major Update of 2024
Last week, we released Seek & Destroy, War Thunder’s second major update of 2024. This update came with a plethora of additions that we had planned on our Roadmap, and today we wanted to highlight them to you.
  • 25 六月 2024
Following the Roadmap: Separate Battle Ratings for Different Modes + More Information
Hey everyone. We’re continuing to move along with the War Thunder Roadmap presented at the beginning of this year. In today’s news, we’ll be talking about the separation of Battle Ratings for different modes.
  • 22 五月 2024
Following the Roadmap: In-Game Wishlist Functionality and Steam Friends List Integration
Hey everyone! In our previous Roadmap news we mentioned that two features, the in-game wishlist functionality and the Steam friends list integration were being delayed. Thanks for your patience on this. We’re pleased to say that both have been implemented into the game today, and in this article we’ll be taking a quick look at both.
  • 23 四月 2024
Results of polling on the new points in the Road Map
Last week we showed you proposed changes and additions in the mechanics of armored vehicles - and invited you to vote for each of them separately. A total of 52,325 players took part in the survey - thank you very much for your interest! After studying the voting results, we made a number of decisions about the further development of War Thunder, and now we will tell you about them.
  • 22 四月 2024
Following the Roadmap: Possible Changes to Ground Vehicle Damage Models
In the War Thunder Roadmap for Spring-Summer 2024, we promised to talk about new effects for damaging ground vehicle crews as well as healing them. We also mentioned that these changes will be based on player voting. We’ll being going through our proposals today and would like you to take the survey — let’s jump in!
  • 16 四月 2024
Following the Roadmap: Additions in the First Major Update of 2024
War Thunder’s first major update of 2024, Alpha Strike, has been released and with it a fistful of Roadmap features from the Spring to Summer 2024 Roadmap!
  • 15 三月 2024
The War Thunder Roadmap for Spring to Summer 2024
Hey everyone! We’ve finished processing your feedback and are ready to present the next Roadmap!
  • 30 一月 2024
Following the Roadmap: WT Mobile Login Streak & Keeping you updated with our plans
In this Roadmap article, we’ll be talking about one of the Roadmap additions to the Air Superiority major update, as well as talking about some of the plans we have for the future.
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  • 13 十二月 2023
Following the Roadmap: Skill Bonuses in RP & Selectable Night Battles!
We’re continuing to follow the Roadmap that we released in June. Skill bonuses in RP have arrived in the “Kings of Battle” major update, and optional night battles and their rewards will be enabled soon in a future small update, which we’ll announce. Today, we’d like to explain the details surrounding these two mechanics. We fully appreciate the patience that you’ve had while waiting for these as well as the feedback you left. Let’s dive into the details.
  • 1 十一月 2023
Following the Roadmap: We’d like to hear your feedback on our proposed Aircraft Destruction Mechanics & Night Battles design
In today’s article, we’ll be discussing two mechanics that we’d like your feedback on: improved aircraft target hit alerts and night battles. Our proposed designs are not final, as we’re explaining them to you so that we can get your feedback to make adjustments if necessary. Let’s dive into the details!
  • 17 十月 2023
Following the Roadmap: Sons of Attila Roadmap implementations and some Postponements
Hey everyone! In today’s major update “Sons of Attila”, we introduced a number of Roadmap features that were previously promised. Since there’s a vast amount, we thought it would be a good idea to compile and round-up each change from the changelog into one article, so that you can clearly see what has been added. We’ve also added tables of summarized and detailed information about parameter changes and in addition to this, some postponements that we need to make. So, let’s dive into the details!
  • 19 九月 2023