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Update 17.02.2016 (1.55.3.119)
Update 17.02.2016 (1.55.3.119)

Client stability has been improved; An error which would show water vapor within the cockpit whilst flying through clouds has been fixed; An error relating to team selection in the dynamic campaign has been fixed.

  • 2016년 2월 17일
Update 10.02.2016 (1.55.3.95)
Update 10.02.2016 (1.55.3.95)

This update brings stability improvements, an AB ground battle marker bug fix, a fix to a rare bug relating to choosing a desired vehicle, and optimisation for destructible environment building and the render of FX.

  • 2016년 2월 10일
Update 05.02.2016 (1.55.3.76)
Update 05.02.2016 (1.55.3.76)

Client stability has been improved; The “Custom” difficulty setting in custom battles has been fixed; The chance of ricochet has been reduced for all armour-piercing shells provided that the calibre of the shell exceeds the armour thickness by 2 or more times...

  • 2016년 2월 5일
Update 03.02.2016 (1.55.3.64)
Update 03.02.2016 (1.55.3.64)

Client stability has been improved; Micro Freezes that infrequently happened in air battles have been fixed.

  • 2016년 2월 3일
Update 02.02.2016 (1.55.3.52)
Update 02.02.2016 (1.55.3.52)

This update introduces a variety of new gameplay mechanics including the new thermodynamics system for aircraft, as well as multiple interface changes and other optimizations and improvements.

  • 2016년 2월 2일
Update 01.02.2016 (1.55.2.184)
Update 01.02.2016 (1.55.2.184)

Client stability has been improved; Rare bug where the opponent’s vehicle that destroyed the player wasn’t shown in the killcam has been fixed; Rare bug where the representation of the image of the destroyed vehicle in the killcam was missing has been fixed...

  • 2016년 2월 1일
Update 28.01.2016 (Server Update)
Update 28.01.2016 (Server Update)

Characteristics of the ТТ-250 rockets mounted on the RBT-5 tank have been updated: calibre, stabilizer parameters, thrust output and its deviation; Reloading time for RBT-5 rockets in Arcade Battles has been increased to 70 seconds; Depression angle for RBT-5 has been increased to 9 degrees.

  • 2016년 1월 28일
Update 27.01.2016 (Server Update)
Update 27.01.2016 (Server Update)

A variety of changes regarding Battle Rating & Economy for Ground and Air Vehicles have been implemented, in addition to a few other corrections.

  • 2016년 1월 27일
Update 22.01.2016 (1.55.2.150)
Update 22.01.2016 (1.55.2.150)

Rare bug when starting the 64-bit version of the game has been fixed.

  • 2016년 1월 22일
Update 21.01.2016 (Server Update)
Update 21.01.2016 (Server Update)

Rocket reload time for RBT-5 reduced from 90 seconds to 45 seconds; Neutral steering added to the following vehicles : A34 Comet, A30 SP Avenger, A30 Challenger; Info about minimal distance to use rockets has been added to the RBT-5 info card.

  • 2016년 1월 21일
Client + Server Update 20.01.2016 (1.55.2.143)
Client + Server Update 20.01.2016 (1.55.2.143)

This is a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug and as such will not be taken into consideration.

  • 2016년 1월 20일
Update 17.01.2016 (1.55.2.131)
Update 17.01.2016 (1.55.2.131)

Flickering of shadows in the SLI mode has been fixed; Movement fluidity of a tank turret in replays has been improved; Some optimization of building destruction has been done.

  • 2016년 1월 17일