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Update 03.02.2016 (1.55.3.64)
Update 03.02.2016 (1.55.3.64)

Client stability has been improved; Micro Freezes that infrequently happened in air battles have been fixed.

  • 3 2월 2016
Update 02.02.2016 (1.55.3.52)
Update 02.02.2016 (1.55.3.52)

This update introduces a variety of new gameplay mechanics including the new thermodynamics system for aircraft, as well as multiple interface changes and other optimizations and improvements.

  • 2 2월 2016
Update 01.02.2016 (1.55.2.184)
Update 01.02.2016 (1.55.2.184)

Client stability has been improved; Rare bug where the opponent’s vehicle that destroyed the player wasn’t shown in the killcam has been fixed; Rare bug where the representation of the image of the destroyed vehicle in the killcam was missing has been fixed...

  • 1 2월 2016
Update 28.01.2016 (Server Update)
Update 28.01.2016 (Server Update)

Characteristics of the ТТ-250 rockets mounted on the RBT-5 tank have been updated: calibre, stabilizer parameters, thrust output and its deviation; Reloading time for RBT-5 rockets in Arcade Battles has been increased to 70 seconds; Depression angle for RBT-5 has been increased to 9 degrees.

  • 28 1월 2016
Update 27.01.2016 (Server Update)
Update 27.01.2016 (Server Update)

A variety of changes regarding Battle Rating & Economy for Ground and Air Vehicles have been implemented, in addition to a few other corrections.

  • 27 1월 2016
Update 22.01.2016 (1.55.2.150)
Update 22.01.2016 (1.55.2.150)

Rare bug when starting the 64-bit version of the game has been fixed.

  • 22 1월 2016
Update 21.01.2016 (Server Update)
Update 21.01.2016 (Server Update)

Rocket reload time for RBT-5 reduced from 90 seconds to 45 seconds; Neutral steering added to the following vehicles : A34 Comet, A30 SP Avenger, A30 Challenger; Info about minimal distance to use rockets has been added to the RBT-5 info card.

  • 21 1월 2016
Client + Server Update 20.01.2016 (1.55.2.143)
Client + Server Update 20.01.2016 (1.55.2.143)

This is a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug and as such will not be taken into consideration.

  • 20 1월 2016
Update 17.01.2016 (1.55.2.131)
Update 17.01.2016 (1.55.2.131)

Flickering of shadows in the SLI mode has been fixed; Movement fluidity of a tank turret in replays has been improved; Some optimization of building destruction has been done.

  • 17 1월 2016
Update 15.01.2016 (1.55.2.127)
Update 15.01.2016 (1.55.2.127)

Improved client stability and client optimization, Rare bug fixed where players could not enter aerial flight events in Arcade tank battles, Changes in Flight Models.

  • 15 1월 2016
Update 06.01.2016 (1.55.2.103)
Update 06.01.2016 (1.55.2.103)

Changed colour of UI buttons to reflect their purpose (upgrades are blue, purchase\shop gold and “action” buttons are red); Added an option to hide information panels in hangar; Fixed rare bug in rendering of track marks on landscape (long track marks across landscape).

  • 6 1월 2016
Update 30.12.2015 (1.55.2.76)
Update 30.12.2015 (1.55.2.76)

Mirrors in cockpits have been fixed; Client stability and optimization improvements. 

 

  • 30 12월 2015