
- PC平台
- MAC平台
- Linux平台
- 操作系统: Windows 7 SP1/8/10 (64位)
- 处理器: 2.2 GHz
- 内存大小: 4GB
- 显卡 DirectX 10.1级: AMD Radeon 77XX / NVIDIA GeForce GTX 660 (游戏支持的解析度最低为720P)
- 硬盘空间: 17 GB
- 操作系统: Windows 10/11 64位
- 处理器: 英特尔 Core i5
- 内存大小: 16 GB或更高
- 显卡 DirectX 11级或更高配置: Nvidia GeForce GTX1060 及更高,AMD Radeon RX 560 及更高
- 硬盘空间: 95 GB
- 操作系统: Mac OS Big Sur 11.0
- 处理器: 英特尔 Core i7 (不支持Intel Xeon系列)
- 内存大小: 6 GB
- 显卡: Intel Iris Pro 5100或同等的AMD/英伟达显卡(游戏支持的解析度最低为720P)
- 硬盘空间: 17 GB
- 操作系统: Mac OS Big Sur 11.0
- 处理器: Core i7 (不支持Intel Xeon系列)
- 内存大小: 8 GB
- 显卡: Radeon Vega II或更高,需要支持Metal
- 硬盘空间: 95 GB
- 操作系统: 大部分现代64位Linux系统发行版
- 处理器: 双核 2.4 GHz
- 内存大小: 4 GB
- 显卡: NVIDIA GTX660 及最新的显卡驱动(半年以内的版本) 或同等 AMD 显卡及最新的显卡驱动(半年以内的版本)。游戏支持的解析度最低为720P。显卡需要支持Vulkan API
- 硬盘空间: 17 GB
- 操作系统: Ubuntu 20.04 64位
- 处理器: Intel Core i7
- 内存大小: 16 GB
- 显卡: NVIDIA GTX 1060 及最新的显卡驱动(半年以内的版本) 或类似的 AMD 显卡(RX 560)及最新的显卡驱动(半年以内的版本)。
- 硬盘空间: 95 GB
Today we’re taking a look at the visually updated Advance to the Rhine, Sinai and improved Jungle that will be coming in the Hornet’s Sting major update!
Advance to the Rhine
The war has now reached the right bank of the Rhine. The ancient city here has survived a series of air raids and now its cobblestone streets with the ruins of buildings and the ghosts of abandoned trams have become a real battlefield.
We’ve updated the graphics for one of the most popular city locations in War Thunder! Our artists have replaced the building models and completely updated the textures on this location, all while preserving the navigation, capture points and cover locations familiar among players. Advance to the Rhine has received many decorative elements in the design of the streets for greater historical authenticity, and the vegetation has been updated and adjusted.
Sinai
We now move on from Western Europe to the Sinai Peninsula on the border of the continents of Asia and Africa. In the missions on this location, we’ve carried out a major graphical update to the environment. The color shades of sand and rocks have changed, small stones on passages will no longer obstruct the movement of armored vehicles, and the sand dunes look more natural.
The look of the roads has changed both for the sandy part and for the cluster of rocks. A small amount of architecture has changed, with some houses in the villages replaced with more authentic white-walled ones. A railway and telegraph line have been added between the main combat areas and the water channel. Vegetation, rock formations and landforms have been added to the combat area and outside of it in the desert.
Jungle
From the dry sands of the desert, we move to the beautiful tropical jungles of the Solomon Islands! Meet the new Jungle, where in addition to visual improvements, we’ve made several important changes to gameplay. This location has received updated vegetation in the form of palm trees, bushes, and the terrain now looks more natural. Small villages have been built in different parts of the location, which liven up the appearance of the combat area for ground vehicles.
The river that flows through the entire location can now be crossed at any place without the risk of drowning. The map designers have made it so that it’s impossible to climb the mountain in square B1, as it was previously possible to shoot from it through to all capture points. Plus, the positions in squares E4 and E5 have been closed off.
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