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Update 1.43.9.13
A주목! 오래된 뉴스 형식. 콘텐츠가 올바르게 표시되지 않을 수 있습니다.

General changes:

  • Hit camera has been enabled

  • BRs of the ground forces have been separated to AB and RB/SB and changed (details can be found here)

  • Repair costs for aircraft have been changed (details can be found here)

  • BRs for aviation have been changed (details can be found here)

  • Damaged engine sounds have been added for tanks

  • Improved quality of the trees at the distance

  • New battle queue screen

  • Flying boats now will automatically turn away from carrier after they repaired/rearmed close to it on the water

  • Synchronisation of destructible trees has been improved

  • Statistic for Race Event has been changed. Now leaderboard will count completion speed.

Interface changes:

  • Aircraft damage indicator has been fixed

  • In Event leaderboards “time in battle” is replaced with “amount of battles played”

  • Added “Next vehicle” and “Previous vehicle” in spectator mode

  • Now player can read all chat messages at the Spectator mode

  • Players now can use chat in the Spectator mode

  • Added tooltips for all main elements of main menu (hangar)

Damage Model

  • Fixed interaction of the shells with incendiary effect to aircraft covering

  • Fixed explosive effect from the shells which lead to not full damage to be done to an aircraft

  • Material density parameter for nodes and components of the ground forces was fixed. Modules that are located inside now properly interact with secondary fragments and can protect other modules from being damaged. This parameter was too low before and fragments that hit the modules could penetrate it fully

Ground Forces

  • Maximum fire rate of ML-20S cannon was increased from 2.58 to 2.82 shots per minute

  • Maximum fire rate of M-30 cannon was increased from 2.46 to 3.3 shots per minute

  • Maximum fire rate of L-11 cannon on T-34 prototype tank was decreased from 12 to 9 shots per minute

  • Maximum fire rate of F-34 cannon was increased from 10.8 to 11.7 shots per minute

Flight model

  • OS2U-1 has been tuned according to its data sheet

  • OS2U-2 has been tuned according to its data sheet

  • SBD-3 has been tuned according to its data sheet

  • PBY-5 has been tuned according to its data sheet

  • PBY-5a has been tuned according to its data sheet

  • Wirraway has been tuned according to its data sheet

  • Both B-57 engines now have same allowed overheat time

  • MiG-9 and its late version stat cards have been updated (not a FM update)

Bugfixes:

  • Error when fire extinguisher icon remained inactive with burning tank has been fixed

  • Error which lead to player to gain “an assist” after he would hit a teammate has been fixed

  • Fixed issue where player would receive “all modules are already researched” message while trying to research new modules

  • Fixed wrong display of spend lions for ammunition auto-purchase

  • Fixed display of the normalized armour thickness on very flat slopes

  • Issue when AI ground vehicles would not leave traces while moving has been fixed

  • Sound announcement about shell shocked driver has been fixed

  • Fixed how controls are displayed on Go.229 in the hangar

  • Joysticks and gamepads no longer will be controlling the game while game window is not active

  • Auto-trim adjustment behaviour (and instructor) has been fixed on aircrafts with deflected vertical stabilizer

  • Fixed the end of the battle for players who watch the game in Spectator mode (they get back into the session and not in hangar)

  • Reflections of the cloud on the aircraft have been fixed (they were too bright)

  • Issue when engine continued to consume fuel even after they were turned off has been fixed

  • Disabled ability to switch vehicle presets while crew still was in the battle (it was leading to errors and impossibility to fly out)