Devblog
17 April 2015 [In Development] M18 and M18 'Black Cat'

We have already described the M18 “Black Cat” which will be added to the American Ground Forces tree and we would like to introduce the production M18. This is a Rank III SPG with a 76mm long-barreled gun which will allow those who enjoy this type of vehicle to have some fun.

17 April 2015 [In Development] Location 'Hürtgen Forest'

The longest conflict the US army ever participated in entered the annals of history as the Battle of Hürtgen Forest. The operation that lasted for several months was intended to tie up the German forces to stop any reinforcement to the North and also to capture the frontlines from the flanks.

3 April 2015 Dev Q&A compilation

Regularly, some of our development team interact with our community on the Official Forums. The players are invited to ask the team questions in regard to future development.

1 April 2015 [In Development] A new type of ground vehicle in War Thunder

Gaijin Entertainment is pleased to announce that we are developing a new type of armoured vehicle to our military-historical online game War Thunder: The experimental model of the Soviet ST-1 tank.

5 March 2015 [In Development] New Tank Location: "Reichstag"

Players have already fought over Berlin and brought down hundreds of thousands of aircraft in this location and now, intense ground battles will erupt in the centre of the city - at the Reichstag.

26 February 2015 [In Development] Game mode changes in Realistic and Simulator

War Thunder game modes are constantly evolving, while offering players an interesting mix of missions, maps, vehicles and diversity of controls options. Today we going to discuss the changes that will occur in the Simulator and Realistic modes.

23 February 2015 [In Development] La-5FN and M42 Duster

In this DevBlog we want to present to you an updated model of the La-5FN, as well as show a new anti-air vehicle - the M42 Duster.

23 February 2015 [In Development] - Dirt, improved shells, cockpit camera

In previous blogs, we have already discussed the introduction of different types of terrain into the game, where tracks or wheels will grip the surface differently, and hence the behavior of any vehicle in combat - its speed and maneuverability, is changed.

20 February 2015 [In Development] A-20G-25 and T-54 1949

We would like to introduce another two new vehicles to you, these will be available in the upcoming update. This time we will focus on the appearance, as well as the name change of the A-20G-30 to the A-20G-25. In addition, we are presenting the 1949 model of the T-54 to our players

18 February 2015 [In Development] Changes in arcade ground forces mechanics

Bombers, for tankers, often appear as a sudden surprise, frequently there is not enough time to react. This particularly affects arcade battles where the mechanics of this mode are such that enemy aircraft will only appear when players select the air support event via the HUD.

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