Windows: A crash that occurred while using the AMD Gaming Evolved Client in some configurations has been fixed; Player induced damage and destruction to allied bases and airfields are now included within the automatic Teamkill penalty system.
Client stability has been improved; Fixed a rare issue that led to the Squadron Tag not being displayed for some players; Fixed a bug on Mozdok which made it possible for a spawn point to appear outside the minimap area...
A bug when small secondary shards and cumulative jet could pierce through crew member has been fixed (secondary shards with low penetration can no longer pierce through several crew members sitting in line). ;
T-10M armour has been fixed: turret ring hole’s diameter was larger than inner wall of the turret so tank’s crew and modules could have been damaged by spall fragments if hit under the turret ; The error with camouflage on the USSR premium M4A2 has been fixed. ; (...)