25 September 2015 Update 25.09.2015 (

Client stability has been improved.

23 September 2015 Update 23.09.2015 (Server Update)

Quantitative Matchmaking as described in our Developer's Blog has been enabled; The Battle Ratings have been updated to work with Quantitative Matchmaking; Similar Premium and regular vehicles will now share the same Battle Rating based on their combined performance data...

2 September 2015 Update 02.09.2015 (

Client stability has been improved.

1 September 2015 Update 01.09.2015 (

Windows: A crash that occurred while using the AMD Gaming Evolved Client in some configurations has been fixed; Player induced damage and destruction to allied bases and airfields are now included within the automatic Teamkill penalty system.

25 August 2015 Update 25.08.2015 (

Several stability errors have been fixed.

21 August 2015 Update 21.08.2015 (Server Update)

Reduced the maximum fire rate of the F-34, ZIS-5 and ZIS-3 cannons from 10.8 to 8.7 shots per minute; Reduced the maximum fire rate of the L-11 canon from 9.6 to 8.4 shots per minute.

13 August 2015 Update 13.08.2015 (

Client stability has been improved; Fixed a rare issue that led to the Squadron Tag not being displayed for some players; Fixed a bug on Mozdok which made it possible for a spawn point to appear outside the minimap area...

10 August 2015 Update 10.08.2015 (

A bug where AI torpedo bombers didn't drop torpedoes and failed to destroy enemy ships has been fixed; Font in Battle Log has been fixed.

7 August 2015 Update 07.08.2015 (Server Update)

A bug when small secondary shards and cumulative jet could pierce through crew member has been fixed (secondary shards with low penetration can no longer pierce through several crew members sitting in line). ;

6 August 2015 Update 06.08.2015 (

Client stability has been improved

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